Yep. Wish engines, memory editors, they both equal 'exploration mode' to me.
Yep. Wish engines, memory editors, they both equal 'exploration mode' to me.
"Whip me!" pleads the adom player. The rng replies... "No."
The difference is that a memory editor bypasses the engine.
Wish engines, on the other hand, are a legitimate strategy...
Seriously, the real problem is that TB is not fixing it.
See why I want the source code?
Disclaimer: your decision, TB, no offense intended.
Quote: sir, I may disagree with your choice of license, but I shall defend to the death your right to choose it.
(i like that quote)
Of course it's unfair - that's the whole point.
The Adom wiki: everything you don't want to know about Adom.
http://ancardia.wikia.com/
> The difference is that a memory editor bypasses the engine.
> Wish engines, on the other hand, are a legitimate strategy...
They are both legitimate strategies, as far as game-play is concerned.
Wish engines/memory editors do the exact same thing to game-play
(squish it like a bug), the only difference is that one method takes far
longer.
Any victory that uses piety bug, wish engine, or memory editor,
just feels to me, like an exploration mode victory.
"Whip me!" pleads the adom player. The rng replies... "No."