Elementalists get a good one. A ring of minor elemental
mastery. -cold, -fire, -shock, and usually [+2, +2],
although it can be better. I remember getting a [+2, +4],
and I think they can be even better than that.
It is fireproof, can't have it's PV reduced armor
damaging attacks, can be further protected with
guantlets, and is not likely to be replaced until
you reach the casino. It provides help against some
of the more deadly parts of the early-game. Fireball
door/floor traps, ogre magi, fire breath attacks,
and three types of vortex.
"Whip me!" pleads the adom player. The rng replies... "No."