Code:
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Weapon Skills
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Melee weapon Lvl Hit Dam DV Level Required marks
--------------------- --- --- --- -- ------------- --------------
Unarmed fighting 5 +3 +2 +1 skilled 319
Daggers & knives 5 +4 +2 +1 skilled 340
Clubs & hammers 1 +1 +0 +0 basic 50
Maces & flails 1 +1 +0 +0 basic 50
Swords 1 +1 +0 +0 basic 50
Axes 8 +6 +5 +2 excellent 309
Whips 1 +1 +0 +1 basic 50
Pole arms 1 +1 +0 +0 basic 50
Twohanded weapons 1 +1 +1 +0 basic 50
Staves 1 +1 +0 +1 basic 50
Missile weapon Lvl Hit Dam Ra Level Required marks
--------------------- --- --- --- -- ------------- --------------
Slings 0 +0 +0 +0 unskilled 14
Bows 1 +2 +1 +0 basic 24
Crossbows 0 +0 +0 +0 unskilled 14
Thrown axes & hammers 0 +0 +0 +0 unskilled 14
Thrown daggers 0 +0 +0 +0 unskilled 14
Thrown rocks & clubs 0 +0 +0 +0 unskilled 14
Thrown spears 0 +0 +0 +0 unskilled 14
Boomerangs & scurgari 0 +0 +0 +0 unskilled 14
Shields Lvl DV Level Required marks
--------------------- --- --- ------------- --------------
Shields 8 +16 excellent 872
Damage caused with your melee weapons:
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Right hand: +59 bonus to hit, 3d6+23 damage
Damage caused with your missile weapons:
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No missile weapons available.
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Skills
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Alchemy ..................100 (superb) [+2d4]
Athletics ................ 54 (good) [+3d3]
Backstabbing .............100 (superb) [+1d3]
Climbing ................. 79 (great) [+1d3]
Concentration ............100 (superb) [+2d4]
Detect traps ............. 81 (great) [+1d3]
Dodge .................... 60 (good) [+1]
First aid ................100 (superb) [+1d3]
Haggling ................. 69 (good) [+1d3]
Healing ..................100 (superb) [+1d3]
Herbalism ................100 (superb) [+2d4]
Listening ................100 (superb) [+2d4]
Literacy .................100 (superb) [+2d4]
Pick pockets ............. 67 (good) [+1d3]
Stealth ..................100 (superb) [+1d3]
Swimming ................. 66 (good) [+1d3]
Tactics .................. 69 (good) [+1]
Two weapon combat ........ 51 (good) [+1]
Ventriloquism ............ 60 (good) [+1d3]
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Spells
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Acid Ball : 933, 19pp (Effectivity: +11)
Acid Bolt : 699, 9pp (Effectivity: +2)
Bless : 980, 5pp (Effectivity: +2)
Burning Hands : 1639, 4pp (Effectivity: +27)
Calm Monster : 668, 5pp (Effectivity: +0)
Cure Critical Wounds: 894, 9pp (Effectivity: +1)
Cure Disease : 65, 6pp (Effectivity: +0)
Cure Light Wounds : 1265, 3pp (Effectivity: +1)
Cure Serious Wounds : 82, 7pp (Effectivity: +0)
Darkness : 732, 3pp (Effectivity: +1)
Death Ray : 661, 60pp (Effectivity: +1)
Destroy Undead : 1230, 5pp (Effectivity: +0)
Disarm Trap : 511, 6pp (Effectivity: +0)
Farsight : 676, 11pp (Effectivity: +3)
Fire Bolt : 3247, 5pp (Effectivity: +20)
Fireball : 700, 12pp (Effectivity: +3)
Frost Bolt : 1040, 6pp (Effectivity: +41)
Ice Ball : 1012, 15pp (Effectivity: +0)
Identify : 469, 45pp (Effectivity: +1)
Improved Fireball : 665, 18pp (Effectivity: +3)
Invisibility : 1273, 6pp (Effectivity: +1)
Knock : 656, 8pp (Effectivity: +1)
Light : 1052, 1pp (Effectivity: +7)
Lightning Ball : 821, 17pp (Effectivity: +6)
Lightning Bolt : 2133, 8pp (Effectivity: +0)
Magic Lock : 1095, 5pp (Effectivity: +2)
Magic Map : 991, 24pp (Effectivity: +1)
Magic Missile : 1644, 4pp (Effectivity: +54)
Mystic Shovel : 798, 60pp (Effectivity: +2)
Neutralize Poison : 880, 6pp (Effectivity: +1)
Remove Curse : 370, 30pp (Effectivity: +1)
Revelation : 1099, 20pp (Effectivity: +1)
Slow Monster : 142, 5pp (Effectivity: +0)
Slow Poison : 656, 4pp (Effectivity: +0)
Strength of Atlas : 336, 5pp (Effectivity: +6)
Stun Ray : 608, 5pp (Effectivity: +0)
Summon Monsters : 921, 18pp (Effectivity: +0)
Teleportation : 1883, 11pp (Effectivity: +21)
Web : 499, 8pp (Effectivity: +1)
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His further life:
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After he leaves the Drakalor Chain he is welcomed by his people with great
honors. They acknowledge his noble deeds, his valor, his cunning and his
great skills that helped to prevent the complete destruction of the world he
knows. He returns to his lands victorious and is hailed as a great leader.
Eventually he becomes king and rule your subjects with an iron fist for a
long and peaceful time, allowing his people to prosper and grow.