Wesnoth is the shit.
Wesnoth is the shit.
ADOM Guides - whatever you wanted to know about playing a certain class, but have been afraid to ask!
Check out my youtube channel to see my ADOM videos, including a completed playthrough of the game. I try to give instructions, so if you want to see some place you haven't been before and get some hints on how to deal with it, this might help! There's also some other games featured there that you might find interesting.
hellgate: london. it will never die!
and forza 3. I like cars. vrooom.
yeah im back, whoooo. and i've had beers again. its my birthday weekend i deserve it!
To this day I have not once scummed in ADOM.
Probably why I dont have a win.
For any pokemon fans...
Pokemon Mystery Dungeon: Explorers of Sky. What is it?
A spinoff game.
A deviation from the main series' playstyle.
A POKEMON ROGUELIKE. No shitting! Well, suffice to say it
shares a lot of qualities with roguelikes. Permanent death
is not one of them though
I'm not quite sure if I want to gush about how awesome
I think it is - it'll sound like I'm giving a review or something
Yo dawg I heard you like buffalo so I put buffalo in your Buffalo now you can buffalo Buffalo buffalo while your Buffalo buffalo buffalo Buffalo buffalo!Code:Really kick the child? [y/N] .......... ....@..... ....t..... ..........
Ultras: GE Farmer, Hurthling Thief, Orc Weaponsmith
Wins: HE Priest, GE Wizard, Human Necromancer, Gnome Elementalist, HE barbarian, Gnome Mindcrafter, Hurthling Paladin, Troll Healer
Happy birthday!
If you like cars, do give this a go (PC sim, one of the most realistic driving sims around):
www.lfs.net
3 developpers only , brilliant simulation and ongoing project for around 10 years.
Not free, but cheap. The demo is not time limited and gives you a good taste.
Civ. I II and III, but really, IV is the bomb. Especially playing MODs - its like 100 wholly new games in one. Do try out "Fall from heaven II" - mod. Fantasy units, spells. Wow.
Master of Orion. Both I and II, never played 3, heard it was bad.
X-Com. Both I and II. I got to be too easy after a lil while, but boy the suspense. Playing along, after midnight in a dark basement...got a few shocks going through doors and getting shot by aliens. Great. II was also good. Only problem was mind control - game got to be a lot less scary after that (used aliens as scouts - no real risk). III didn't have the same suspense, and once you got the anti-alien-(biotoxin?) guns you could just fire away all the time, no worry about friently fire. Which is not what I liked about I and II. There better guns meant more harm to my team when the "new guy" tried to take a snapshot at distant enemy.
MUDs. Oh. I've wasted too much time on that. Good thing about ADOM - just save and you're out. Multi-user dungeons - when you are deep in the lair of Tiamat, the multi-headed dragon, and you know that if your group of 20 can take her down, you will be able to touch the stone and advance to level 51 (which is a fair bit better than 50...new spells and stuff), then it is hard to just walk away. Also raiding the evil hometown, and getting hit by bodyslamming ogres, githyanki psionicists and some drow elf magi - you need to stay alert and fast to survive. So. Great fun, lot of time wasted.
ADOM General's warning: Treasure Hunting causes slowness, frailty, terrible markmanship and is dangerous to your characters' health
As Molach said MUDs are good. I used to play BatMUD quite a lot and I still think it is the best game ever made. It's just that I got bored of it.
Nowadays I play Titan Quest- Immortal throne a lot. Currently my character is in the beginning of epic (normal->epic->legendary). I once had better characters but lost them due hard drive failure.
Obviously I play a lot of ADOM too and those two games are about it. Nothing else at the moment.
Oh sweet, some good times come up when looking back.
Some of the games i really enjoyed playing includes
Master of orion 2. that we currently started playing with multi online.
Alpha centaur. maybe there is just some thing with the scifi theme that calls me more than regular civ.
Dominions: priest prophets & pretenders. (aka dominions 1 ) dom3 was mentioned earlier in the line but i still think this kicks ass..
Space empire III / V. kinda close to moo actually.
Empire total war. Ships ahoi and now with multi campaign only it bugs so hard that its not even sad...
Ikari warriors. on C64 was so awesome...
Star control 2. also one tiny ship and vastness of space ahead
Privateer. jump in on a space ship trade war change world
well i could go on but guess that gives hint what kinda games i played and liked
I forgot to add: Good ole pirates! on C64. One of my most-played games on that thing.
And of course all those "RPG"s. Bards tale II and III. Pool of radiance (best)/Silver blades/...that last one.
My MUD of choice was Duris. Full pkill/racewar theme. You build a character, yes, but your equipment you risk every time you leave your hometown.
Heres a battle log from today. Its from the (losing) good race wizard "raest"'s perspective, so all fellow "goodie" races are shown by name, evil fellows just by the race. "fat duck" is really a disguised, clever illusionist. Air elementals are NPC pets summoned by an evil (Drow) conjurer.
< 529h/813H 125v/130V Pos: standing >
< T: Raest TP: sta TC: few wounds E: air kne EP: excellent >
An Orc enters from the east.
< 529h/813H 125v/130V Pos: standing >
< T: Raest TP: sta TC: few wounds E: air kne EP: excellent >
-=[You attack an air elemental.]=- [0 hits]
< 529h/813H 125v/130V Pos: standing >
< T: Raest TP: sta TC: few wounds E: air kne EP: excellent >
Ripp suddenly attacks An Orc!
A fat duck starts casting an offensive spell.
< 529h/813H 125v/130V Pos: standing >
< T: Raest TP: sta TC: few wounds E: air kne EP: excellent >
The arcs of electricity surrounding Sereq ground out!
An Ogre suddenly looks a bit dumb, and madly slams _YOU_!
The world starts spinning, and your ears are ringing!
< 525h/813H 125v/130V Pos: on your ass >
< T: Raest TP: ass TC: few wounds E: An Ogre sta EP: few scratches >
An air elemental clambers to its feet.
A huge illusion of Buv completes his spell...
A huge illusion of Buv utters the word 'pawwzf'
A huge illusion of Buv creates a hammer out of thin air that smashes into An Orc, bits of flesh and bone fly everywhere!
Upon being struck, An Orc disappears into thin air.
An Orc stops following An Orc.
-=[An Ogre attacks you.]=- [4 hits]
< 363h/813H 125v/130V Pos: on your ass >
< T: Raest TP: ass TC: nasty wounds E: An Ogre sta EP: few scratches >
An air elemental fades from your mortal viewing...
A Githyanki closes his book and smiles broadly.
A fat duck completes his spell...
A fat duck utters the word 'pawwzf'
A fat duck's spell flows around A Githyanki, leaving him unharmed!
< 363h/813H 125v/130V Pos: on your ass >
< T: Raest TP: ass TC: nasty wounds E: An Ogre sta EP: few scratches >
-=[a powerful triton attacks you.]=- [3 hits]
-=[an air elemental attacks you.]=- [3 hits]
An air elemental rises to its feet.
-=[an air elemental attacks you.]=- [2 hits]
< 246h/813H 125v/130V Pos: on your ass >
< T: Raest TP: ass TC: nasty wounds E: An Ogre sta EP: few scratches >
A Githyanki clambers to his feet.
< 246h/813H 125v/130V Pos: on your ass >
< T: Raest TP: ass TC: nasty wounds E: An Ogre sta EP: few scratches >
A huge illusion of Buv quickly fades into the thin air!
A huge illusion of Buv disappears as quickly as it came!
An Orc sits down in a comfortable spot.
< 246h/813H 125v/130V Pos: on your ass >
< T: Raest TP: ass TC: nasty wounds E: An Ogre sta EP: few scratches >
An Orc stares off into space, entering a meditative trance.
< 246h/813H 125v/130V Pos: on your ass >
< T: Raest TP: ass TC: nasty wounds E: An Ogre sta EP: few scratches >
A Githyanki gives an order to his followers.
You dodge a bash from an air elemental, who loses its balance and falls.
You dodge a bash from an air elemental, who loses its balance and falls.
< 246h/813H 125v/130V Pos: on your ass >
< T: Raest TP: ass TC: nasty wounds E: An Ogre sta EP: few scratches >
A fat duck starts casting an offensive spell.
< 246h/813H 125v/130V Pos: on your ass >
< T: Raest TP: ass TC: nasty wounds E: An Ogre sta EP: few scratches >
An Orc is knocked to the ground by Ripp's mighty bash!
Ripp dives at An Orc skewering him with his the bastard sword of Demon Slayer.
< 246h/813H 125v/130V Pos: on your ass >
< T: Raest TP: ass TC: nasty wounds E: An Ogre sta EP: few scratches >
An Ogre deflects your blow and strikes back at YOU!
Hey! That hurt! Time to deal with this menace!
You're too stunned to contemplate that!
YIKES! Another hit like that, and you've had it!!
You wish that your wounds would stop BLEEDING so much!
-=[You attack An Ogre.]=- [0 hits]
An Orc attacks Ripp. [0 hits]
< 90h/813H 125v/130V Pos: on your ass >
< T: Raest TP: ass TC: awful E: An Ogre sta EP: few scratches >
Ripp neatly performs a coup de grace and beheads An Orc.
Upon being struck, An Orc disappears into thin air.
An Orc stops following An Orc.
A fat duck stops invoking abruptly!
< 90h/813H 125v/130V Pos: on your ass >
< T: Raest TP: ass TC: awful E: An Ogre sta EP: few scratches >
You wish that your wounds would stop BLEEDING so much!
You wish that your wounds would stop BLEEDING so much!
You wish that your wounds would stop BLEEDING so much!
-=[an air elemental attacks you.]=- [3 hits]
-=[an air elemental attacks you.]=- [0 hits]
An Orc enters from the east.
An Orc enters from the east.
An Orc enters from the east.
< 63h/813H 125v/130V Pos: on your ass >
< T: Raest TP: ass TC: awful E: An Ogre sta EP: few scratches >
You wish that your wounds would stop BLEEDING so much!
YIKES! Another hit like that, and you've had it!!
You wish that your wounds would stop BLEEDING so much!
You feel your pulse begin to slow and you realize you are mortally
wounded...
< -6h/813H 125v/130V Pos: on your ass >
ADOM General's warning: Treasure Hunting causes slowness, frailty, terrible markmanship and is dangerous to your characters' health
Trine.
Good but short.
Castlevania the roguelike
Doom the roguelike
Frozen Depths
Crawl Stone Soup
Spelunky
IVAN