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Thread: Golm - The Dwarven Paladin

  1. #1

    Default Golm - The Dwarven Paladin

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    Olm St:20 Le:24 Wi:20 Dx:19 To:17 Ch:22 Ap: 1 Ma:15 Pe:13 L+
    DV/PV: 55/31 H: -140(134) P: 64(64) Exp: 17/353208 I6 Sp: 98
    Blessed Strained
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    His achievements during his adventures:
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    Olm, the dwarven paladin, was killed by a red worm.
    He scored 151389 points and advanced to level 17.
    He survived for 0 years, 85 days, 12 hours, 24 minutes and 46 seconds (73285
    turns).
    Olm visited 53 places.
    His strength score was modified by +1 during his career.
    His learning score was modified by +1 during his career.
    His dexterity score was modified by +10 during his career.
    His toughness score was modified by +2 during his career.
    His charisma score was modified by +2 during his career.
    His appearance score was modified by +5 during his career.
    His mana score was modified by +3 during his career.
    His perception score was modified by +1 during his career.
    He was unnaturally aged by 4 years.
    He was the champion of the arena.
    He ended his adventuring life on level 6 of some ancient caves.
    5563 monsters perished under his attacks.
    The following 10 artifacts were generated during his adventure:
    the si
    the golden gladius "Death's Sting"
    the Aylas Holy Scarf
    the lead-filled mace "Big Punch"
    the elemental gauntlets
    the phial of Caladriel
    the ancient mummy wrapping
    the ankh
    the black torc
    the shining long spear "Soaker"
    He possessed the following intrinsics:
    He was fire resistant.
    He was poison resistant (gained through an item).
    He was acid resistant.
    He was lucky.
    Fate smiled upon him.
    He was sleep resistant (gained through an item).
    He was stun resistant (gained through items).
    He was resistant to death rays (enhanced through an item).
    He was able to see invisible things (gained through an item).
    He was immune to shock attacks.
    He was immune to ice attacks (gained through an item).
    He was able to resist confusion attacks (gained through an item).
    He had the following talents: Hardy, Immune to Pain, Iron Skin, Learned,
    Mithril Skin, Tough Skin.
    He had a final speed score of 98 (final base speed: 108).
    He was a paragon of his religion.
    He asked for 11 divine interventions.
    He was a holy champion of Order.
    He was tainted by Chaos.
    Began his life looking to avenge his brother Golm, who also lives on these boards.

    This is the furthest I've ever got one of my characters.

    In the beginning rotated between DD, PC and UD for leveling.
    Items of note were 2x fireproof blanket, ring of invisibility. Served me VERY well.
    Neutral altar on PC 4, converted and precrowned -> Soaker, bleh.

    CoC big room got infested with red worms. In my attempts to pacify it I set up a little enclosure for it, but there were too many. Ended up closing off half the level with my plentiful wands of door creation. Probably spent a little too long though trying to pacify it. (cue foreshadowing)

    Pyramid, Dwarven graveyard, Thundarr quests were a pushover. Crowned, got scarf.

    Went to scum the ID for some books (don't hate me, i'm just trying to win at least once) - came across a little room of red worms. So i'd been killing them on D:6 no problems, so just run in and chop them up.

    Don't know how to get a quote of the 'last messages', but it went like:

    You miss the red worm. The red worm critically hits you, the red worm critically hits you, you die. I was on full health at the time. Scary thing is that it appears that it would have only needed a single critical to finish me off.

    so. DONT kill 1200+ of a single monster. Lesson Learned. (Also a smaller lesson, leave si's outside the ID)

    edit: Just noticed the formatting. How can I correct this?

  2. #2
    Join Date
    Mar 2008
    Location
    Esslingen, Germany
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    Oh, and yeah, I learnt that lesson with a level 35 grey elven wizard in the battle bunny level. We all do.
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