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Thread: Avenger, the gray elven wizard

  1. #1
    Join Date
    Apr 2008
    Location
    Vancouver, Canada
    Posts
    131

    Default Avenger, the gray elven wizard

    This is my first win with a wizard. Avenger is created to do what his name says, to avenge my human assassin and gray elven merchant, who both died in the ToEF. They were both very promising characters, but they got pushed around so much by the fire elementals and demons that got critical hit after critical hit. My merchant drank no less than 20 extra healing potions in her battle with the ACW before dying to 2 consecutive energy blasts.

    So the story begins in the ToEF. Avenger casts invisibility, walks into the temple, equips the water orb, and drinks a potion of boost willpower. Then he completely destroys everything with his 48 Wi ice ball. The cluster of fire elementals in the corner died immediately. The ACW starts out pretty arrogant by trying to blast me with energy bolts, but a few ice balls later, he panics. I then chase him through the temple, leaving a wake of icy destruction. The ACW dies in a pretty humiliating way, so Avenger did his job well.

    Because I managed my wilderness travel very poorly, I blew the 90 limit. Therefore, I decided to take my time, and did the minotaur maze and quickling tree for the first time. The maze was actually quite enjoyable, and I got to level 7 without much difficulty. Then it took a turn for the worse. Despite wearing a ring of mental stability and having 39 Wi, the minotaur mages managed to confuse me. I immediately equipped the water orb and tried to teleport away, but still lost 1 strength and 2 mana, which was not pleasant. The minotaur emperor, well, I hit him a few (no more than 4) times with magic missile, and he panicked. He then fled through a corridor, stepped on an acid trap, and died. I guess he couldn't handle his own maze.

    The quickling tree made me wish I had food preservation, but I didn't have any wishes. Temples and D50, well, he's a wizard, so nothing remarkable.

  2. #2
    Join Date
    Apr 2008
    Location
    Vancouver, Canada
    Posts
    131

    Default

    Avenger St:31 Le:46 Wi:44 Dx:38 To:38 Ch:44 Ap:38 Ma:44 Pe:37 N=
    DV/PV: 66/55 H: 701(701) P: 1029(1029) Exp: 50/27627184 DrCh Sp: 142
    Blessed
    ------------------------------------------------------------------------------


    ----------------------------------------------------------------------------
    Background Information
    ----------------------------------------------------------------------------

    Name: Avenger Race: male Gray Elf Class: Wizard
    Eye color: amber Hair color: silver Complexion: light
    Height: 6'7" Weight: 141 pounds
    Age: 338 (grown-up, 22 years of unnatural aging added in)
    Star sign: Cup Birthday: 20/Cup (day 260 of the year)

    YOUR HISTORY:
    Your parents belong to the nobility. They are rich, respected,
    wealthy and own more than they can count.
    During your childhood one of your uncles taught you a lot of things
    about the history of your people. Your vast knowledge on the legends and
    the lore of your people made you very popular with your friends because of
    all the exciting stories you knew.
    As a kid you often watched the adult adventurers preparing for new
    exciting journeys. They sparked your imagination.
    As a young adult you were a credit to your family. Your parents
    supported your plans and were very understanding. They tried to help you
    along your way with all means at their disposal.
    You decided to become a Wizard.


    ----------------------------------------------------------------------------
    Inventory
    ----------------------------------------------------------------------------
    Total weight: 2074 stones Carrying capacity: 8879 stones

    Head : uncursed crown of leadership [+2, +7] {Ch+18} [65s]
    Neck : uncursed sapphire amulet "Preserver" [+4, +4] {Wi+7} [3s]
    Body : uncursed red dragon scale mail (-1, -4) [-1, +13] [220s]
    Girdle : uncursed adamantium girdle [+0, +3] [18s]
    Cloak : -
    Right Hand : blessed staff of the Wanderer (+2, 3d8+2) [+6, +3] {To+6}
    Left Hand : -
    Right Ring : uncursed ring of immunity [1s]
    Left Ring : uncursed ring of mental stability [+2, +1] {Le+3} [1s]
    Bracers : uncursed bracers of defense [+2, +0] [10s]
    Gauntlets : uncursed thick gauntlets (-1, -2) [+2, +1] [15s]
    Boots : uncursed eternium boots (+1, +1) [+0, +7] [55s]
    Missile weapon: -
    Missiles : uncursed black torc [+4, +2] (+10 spd) [3s]
    Tool : -

    ----------------------------------------------------------------------------
    Spells
    ----------------------------------------------------------------------------

    edited to only include the most significant spells

    Burning Hands : 1385, 4pp (Effectivity: +26)
    Frost Bolt : 4173, 6pp (Effectivity: +27)
    Ice Ball : 1628, 13pp (Effectivity: +11)
    Lightning Ball : 4017, 16pp (Effectivity: +14)
    Magic Missile : 2096, 4pp (Effectivity: +61) // the range was getting long enough that I was hitting myself a lot. I found that it was doing ~100 damage per hit
    Teleportation : 3399, 11pp (Effectivity: +30) // saved me a lot of corruption

    The following monsters were vanquished:
    1 cat lord // Quite unintended (bolted an out of LoS cat), but this also avenges all my PC's who had to tiptoe around those cats. It was quite fun slaughtering those "f"***ers afterwards

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