Because I was curious, I ran a mini-test. I AdomBotted a human
merchant into existance, and wished him up an eternium set. It
included a spear, a tower shield, and a two-hander. I equipped
the items and switched the tactics setting to compare the
effectiveness of a spear/shield combo on berserk mode, to a
two-hander on coward mode. Here are the results:
Code:
No weapons marks in anything, and no tactics skill:
Spear/shield:
berserk - DV10 +7, 2d8+13 = 10, 7, 29
normal - DV23 +2 2d8+8
coward - DV37 -3, 2d8+2
two-hander
berserk - DV2 +31, 6d5+26
normal - DV9 +18, 6d5+18
coward - DV16 +5, 6d5+9 = 16 +5 +39
difference - +06 -2 +10
This one goes to the two-hander.
With grand mastery in everything, including shields, but no tactics skill.
Spear shield
berserk - DV39 +37 2d8+29 39 +37 +45
normal - DV71 +22 2d8+20
coward - DV109 +8 2d8+11
two hander
berserk - DV10 +61, 6d5+65
normal - DV23 +38 6d5+48
coward -DV37 +16 6d5+30 37 +16 + 60
difference - -02 -21 +15
This one goes to the spear/shield combo.
With grand mastery in everything, and tactics (and all other skills) at 100
Spear shield
berserk - DV56 +41 2d8+31 56 +41 +47
normal - DV85 +22 2d8+20
coward - DV139 +12 2d8+13
two hander
berserk - DV22 +68, 6d5+72
normal - DV37 +38 6d5+48
coward -DV62 +24 6d5+37 62 +24 + 67
difference - +06 -17 +20
The two hander wins again.
What do I conclude from this mess? That one shouldn't perform tests
while drowsy : ) Seriously, there were many things that were a bit
unrealistic (like having no skill with an eternium weapon or shield), but
it was just for a general idea of the comparison. I would say that a
two-hander combined with coward mode, is somewhat inferior to a well
trained spear/shield combo, but only before you get the tactics skill from
Bart, then the two-hander is better.