Code:
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Weapon Skills
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Melee weapon Lvl Hit Dam DV Level Required marks
--------------------- --- --- --- -- ------------- --------------
Unarmed fighting 6 +3 +2 +2 skilled 114
Daggers & knives 1 +1 +0 +0 basic 20
Clubs & hammers 11 +10 +7 +4 Mastery 827
Maces & flails 13 +14 +10 +4 Mastery 5230
Swords 8 +6 +4 +2 excellent 513
Axes 1 +1 +0 +0 basic 20
Whips 1 +1 +0 +1 basic 20
Pole arms 11 +12 +7 +14 Mastery 1431
Twohanded weapons 13 +16 +21 +5 Mastery 3440
Staves 1 +1 +0 +1 basic 20
Missile weapon Lvl Hit Dam Ra Level Required marks
--------------------- --- --- --- -- ------------- --------------
Slings 0 +0 +0 +0 unskilled 7
Bows 9 +18 +13 +3 excellent 352
Crossbows 8 +16 +12 +2 excellent 360
Thrown axes & hammers 0 +0 +0 +0 unskilled 7
Thrown daggers 0 +0 +0 +0 unskilled 7
Thrown rocks & clubs 1 +2 +1 +0 basic 12
Thrown spears 0 +0 +0 +0 unskilled 7
Boomerangs & scurgari 2 +4 +3 +0 basic 7
Shields Lvl DV Level Required marks
--------------------- --- --- ------------- --------------
Shields 8 +16 excellent 353
Damage caused with your melee weapons:
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Right hand: +107 bonus to hit, 5d10+64 damage
Damage caused with your missile weapons:
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Ammunition: 4, base range: 16, +75 bonus to hit, 2d6+38 damage
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Skills
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Athletics ................100 (superb) [+2d4]
Backstabbing .............100 (superb) [+1d5]
Bridge building .......... 12 (mediocre) [+3d5] (mr)
Climbing .................100 (superb) [+2d4]
Courage ..................100 (superb) [+1d3]
Detect traps .............100 (superb) [+1d3]
Disarm traps .............100 (superb) [+1d3]
Dodge ....................100 (superb) [+2d4]
Find weakness ............100 (superb) [+1d5]
First aid ................100 (superb) [+1d5]
Haggling ................. 70 (good) [+1]
Healing ..................100 (superb) [+1d3]
Herbalism ................100 (superb) [+1d5]
Listening ................100 (superb) [+2d4]
Literacy .................100 (superb) [+1]
Metallurgy ............... 81 (great) [+1d3]
Mining ...................100 (superb) [+1d3]
Necromancy ............... 43 (fair) [+1]
Pick locks ...............100 (superb) [+1d3]
Pick pockets .............100 (superb) [+3d3]
Smithing .................100 (superb) [+1d3]
Stealth ..................100 (superb) [+1d5]
Survival .................100 (superb) [+2d4]
Swimming .................100 (superb) [+1d5]
Tactics ..................100 (superb) [+1]
Two weapon combat ........100 (superb) [+1d5]
Woodcraft ................100 (superb) [+1d5]
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Spells
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Acid Bolt : 3, 24pp (Effectivity: +0)
Cure Light Wounds: 14, 8pp (Effectivity: +0)
Death Ray : 7, 155pp (Effectivity: +0)
Fire Bolt : 10, 16pp (Effectivity: +0)
Light : 1, 4pp (Effectivity: +0)
Mystic Shovel : 27, 139pp (Effectivity: +0)
Slow Monster : 5, 11pp (Effectivity: +0)
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Effects of Corruption
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You have become extremely thin and nimble (1/2 weight, DV: +6).
You have grown thorns (3d3 melee damage, Dx: -2, Ap: -3).
Your feet have been transformed into hooves (+8 kicking damage, Dx: -6).
Your antennae explore the details of your environment (Ap: -4).
You have grown a total of 12 eyes (Ap: -6, Pe: +6).
You have grown horns (+3 melee damage, Ap: -4).
You are surrounded by an unholy aura (Ch: -10, DV: +6).
You rage (DV: -9, +6 melee damage)!
Your close attunement to corrupted astral space allows teleportation.
Your skin is covered by tough scales (PV: +8, Dx: -6, Ap: -4).
You are a living mana battery.
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His further life:
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After he leaves the Drakalor Chain he is welcomed by his people with great
honors. They acknowledge his noble deeds, his valor, his cunning and his
great skills that helped to prevent the complete destruction of the world he
knows. His severe taint by the forces of Chaos prevents him from ever
leading a normal life. He always remembers the glorious deeds that took his
life away. His sacrifice is remembered in the stories of his people, but not
in their hearts. He ends his life in loneliness and isolation.
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His achievements during his adventures:
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Orthos, the orcish barbarian, saved the world with his brave efforts while
saving himself 8 times.
He scored 13823288 points and advanced to level 46.
He survived for 0 years, 218 days, 10 hours, 48 minutes and 21 seconds
(261486 turns).
1 companion was killed during his adventures.
Orthos visited 108 places.
His strength score was modified by +9 during his career.
His learning score was modified by +38 during his career.
His willpower score was modified by +22 during his career.
His dexterity score was modified by +16 during his career.
His toughness score was modified by +12 during his career.
His charisma score was modified by +39 during his career.
His appearance score was modified by +14 during his career.
His mana score was modified by +31 during his career.
His perception score was modified by +28 during his career.
He was unnaturally aged by 5 years.
He was the champion of the arena.
He was a member of the thieves guild.
He saved Khelavaster from certain death.
He left the Drakalor Chain after completing his quest and became a famous
hero.
12546 monsters perished under his attacks.
The following 25 artifacts were generated during his adventure:
the si
the scythe of corruption "Moon Sickle"
the potion of literacy
the golden gladius "Death's Sting"
the Chaos Orb of Elemental Water
the Chaos Orb of Elemental Air
the Chaos Orb of Elemental Fire
the Chaos Orb of Elemental Earth
the obsidian quarrel "Thunderstroke"
the lead-filled mace "Big Punch"
the mighty morning star "Grod"
the sword of Nonnak
the elemental gauntlets
the ring of the High Kings
the phial of Caladriel
the crown of science
the ancient mummy wrapping
the ankh
the boots of great speed
the Medal of Chaos
the glaive "Long Sting"
the Chaos Orb of Elemental Mana
the fine leather armor "Nature's Companion"
the crown of leadership
the dwarven pick axe "Hammerhead"
He possessed the following intrinsics:
He was fire resistant (enhanced through items).
He was poison resistant.
He was cold resistant (enhanced through an item).
He was acid resistant.
He was lucky.
Fate smiled upon him.
He was sleep resistant (gained through an item).
He was able to teleport.
He was able to control teleportation.
He was stun resistant (gained through an item).
He was resistant to death rays (gained through an item).
He was shock resistant (enhanced through an item).
He was immune to shock attacks.
He was immune to fire attacks (gained through an item).
He was immune to acidic attacks.
He had the following talents: Affinity with Maces & Flails, Affinity with
Polemarms, Affinity with Twohanded Weapons, Alert, Careful, Defensive
Fighter, Dodger, Greased Lightning, Master Packager, Melee Weapon Master,
Miser, Porter, Quick, Strong of Will, Treasure Hunter, Very Careful, Very
Quick.
He had a final speed score of 151 (final base speed: 156).
He was a messiah of The One Who Kills.
He asked for 5 divine interventions.
He was a holy champion of Balance.
He was severely tainted by Chaos.