Being hunted...
Originally Posted by
Epythic
A while ago I had the idea of something like an extremely powerful NPC (or group of NPC's) trying to hunt down the PC. That means, he/they would initially not not where the PC is, but whenever the PC does something important, the hunter(s) notice and follow the trace to the player. As the player is not powerful enough to kill the hunters, he will have to hide or outrun them. Or, if he *is* powerful enough, kill them (or have them killed by someone else), only to find that either they cant really be killed (they respawn somewhere else) or others take their position. A hidden plot in the background aimed at killing the PC...
Such a feature will be in JADE definitely... in one way or the other. I always liked the idea of posting a "create revenging son of orc chieftain that will show up in 12 years after you killed his father" event to the ADOM timeline. But there are many other types of applications and yes... I think this is a very good idea (e.g. being hunted by followers of a religion whose main temple you looted, etc.).
Or just being hunted by bounty hunters because you were noticed breaking laws... and so on.
Thomas Biskup
ADOM & Ultimate ADOM Maintainer
https://www.adom.de - https://www.ultimate-adom.com