Page 1 of 2 12 LastLast
Results 1 to 10 of 12

Thread: YAVP Wizard, gray elven wizard

  1. #1
    Join Date
    Mar 2008
    Location
    Poland
    Posts
    163

    Default YAVP Wizard, gray elven wizard

    Very easy game from beginning to the end. Started with quite good set of spellbooks(acid bolt, frost bolt and cure light wounds, and later I've quickly founded most important spells for wizard(teleportation, acid ball, ice ball). In PC I founded three shops in a row(PC2, PC3, PC4) - that probably happened first time since I started to play Adom. I also founded potion shop on D5, and herbs on same level. There was two 2x2 bushes with stomafilia, one with morgia, and two with spensweed and moss of maerilion. I raised To, Wi and Dx up to 25 and precrowning(with stomafilia) on VD 5 gave me robes of resistance. After old dwarf quests I had about 6 PoGA(some founded in dungeon, one from potion shop and one from dwarven mystic), which combined with water orb(which I founded later), sword of Nonnak, and amulet of preservance(Wi+4) gave me over 48 willpower.

    From that point, character was unstopable. ToEF was cleared with ice ball(I had prepared some potions of blindness for ACW, but even didn't used them), cat lord was killed with combination of web spell, potion of blindness and acid ball. Chaos archmage was killed with acid ball and potion of confusion(those potions really should be nerfed, they're ultimate weapon against nearly all tough enemies, except for Fistanarius and Andor Drakon). Same thing with D50 - flooded with acid ball.

    I didn't rescued Khelavaster(haven't founded any AoLS or wishes before him), but after closing chaos gate I killed emperor moloch and got weird tome from mad minstrel. I left Drakalor Chain with crumpled scroll and weird tome in my inventory - maybe later I'll try to test those two items.

    Save file is here:

    http://rapidshare.com/files/100027719/Wizard.svg.html
    Last edited by Macros; 03-17-2008 at 06:15 PM.

  2. #2
    Join Date
    Mar 2008
    Location
    Poland
    Posts
    163

    Default

    Edited .flg(previous post was too long):

    Code:
    Wizard        St:32  Le:39  Wi:39  Dx:41  To:47  Ch:45  Ap:41  Ma:43  Pe:36 L
    DV/PV: 47/53   H: 756(756)    P: 863(863)    Exp: 50/27528715   DrCh  M: 83614
    Blessed Berserk
    ----------------------------------------------------------------------------
                                      Inventory
    ----------------------------------------------------------------------------
    Total weight: 23838 stones                Carrying capacity: 88673 stones
    
    Head          : uncursed crown of leadership [+2, +7] {Ch+18}         [65s]
    Neck          : blessed ankh                                           [3s]
    Body          : blessed robes of resistance (-4, -4) [+3, +12] {To+5} [60s]
    Girdle        : blessed girdle of carrying [+0, +0]                   [15s]
    Cloak         : uncursed cloak of protection [+0, +3]                 [20s]
    Right Hand    : blessed eternium spear (+4, 2d8+8)                    [25s]
    Left Hand     : blessed large eternium shield (-1) [+11, +5]          [54s]
    Right Ring    : blessed ring of the High Kings [+2, +3]                [1s]
    Left Ring     : blessed ring of ice                                    [1s]
    Bracers       : blessed bracers of regeneration [+0, +0]              [18s]
    Gauntlets     : uncursed elemental gauntlets (-1, +0) [+0, +3]        [10s]
    Boots         : blessed seven league boots [+1, +3]                   [30s]
    Missile weapon: uncursed long bow of accuracy (+8, +2)                [30s]
    Missiles      : bundle of 11 uncursed arrows of hunting (+1, 1d6)     [22s]
    Tool          : -
    
    
    ----------------------------------------------------------------------------
                                        Stuff
    ----------------------------------------------------------------------------
    
    Total weight: 23484 stones   Carrying capacity: 88673 stones
    
    One-handed weapons ('(')
       uncursed black rune-covered dagger "Needle" (+8, 3d4) [+4, +1]     [10s]
       uncursed rune-covered heavy mace "Purifier" (+5, 4d5+5) [-4, +1] {Wi+4}
       uncursed black rune-covered dagger "Sting" (+8, 3d4) [+4, +1]      [10s]
    Two-handed weapons ('(')
       uncursed rune-covered halberd "Wyrmlance" (+15, 4d8+10) [-2, +0]   [50s]
       blessed staff of the archmagi (+5, 5d2+2) [+9, +0] {Ma+10}         [40s]
       uncursed axe of the minotaur emperor (+12, 3d20+16) [-6, +4]     [1200s]
       blessed rune-covered trident (+6, 3d12+6) [+4, +4] {Dx+12}         [80s]
    Missile weapons ('}')
       blessed short bow of accuracy (+9, +3)                             [20s]
    Missiles ('/')
       bundle of 6 uncursed arrows of giant slaying (+3, 1d10+3)          [12s]
    Scrolls ('?')
       uncursed crumpled scroll                                            [2s]
    Books ('"')
       uncursed weird tome                                               [100s]
    
    ----------------------------------------------------------------------------
                                    Weapon Skills
    ----------------------------------------------------------------------------
    
    Melee weapon           Lvl   Hit   Dam   DV   Level          Required marks
    ---------------------  ---   ---   ---   --   -------------  --------------
    Unarmed fighting         1    +1    +0   +0   basic                50
    Daggers & knives         1    +1    +0   +0   basic                50
    Clubs & hammers          1    +1    +0   +0   basic                50
    Maces & flails           8    +6    +4   +2   excellent            1053
    Swords                   3    +2    +1   +0   basic                85
    Axes                     1    +1    +0   +0   basic                50
    Whips                    1    +1    +0   +1   basic                50
    Pole arms               10   +10    +6  +12   excellent            3176
    Twohanded weapons        1    +1    +1   +0   basic                50
    Staves                   3    +3    +0   +3   basic                130
    
    Missile weapon         Lvl   Hit   Dam   Ra   Level          Required marks
    ---------------------  ---   ---   ---   --   -------------  --------------
    Slings                   0    +0    +0   +0   unskilled            14
    Bows                     0    +0    +0   +0   unskilled            14
    Crossbows                0    +0    +0   +0   unskilled            14
    Thrown axes & hammers    0    +0    +0   +0   unskilled            14
    Thrown daggers           0    +0    +0   +0   unskilled            14
    Thrown rocks & clubs     0    +0    +0   +0   unskilled            14
    Thrown spears            0    +0    +0   +0   unskilled            14
    Boomerangs & scurgari    0    +0    +0   +0   unskilled            14
    
    Shields                Lvl   DV               Level          Required marks
    ---------------------  ---   ---              -------------  --------------
    Shields                  7   +14              skilled              190
    
    
    Damage caused with your melee weapons:
    --------------------------------------
    ĆRight hand: ?+120Ć bonus to hit, ?2d8+39Ć damage
    
    
    Damage caused with your missile weapons:
    ----------------------------------------
    ĆAmmunition: ?11Ć, base range: ?13Ć, ?+59Ć bonus to hit, ?1d6+26Ć damage
    
    
    
    
    ----------------------------------------------------------------------------
                                       Skills
    ----------------------------------------------------------------------------
    
      Alchemy ..................100    (superb)       [+2d4]
      Backstabbing .............100    (superb)       [+1d3]
      Bridge building .......... 22    (mediocre)     [+3d4] (ma)
      Climbing .................100    (superb)       [+1d3]
      Concentration ............100    (superb)       [+2d4]
      Courage .................. 54    (good)         [+1d3]
      Detect traps ............. 93    (superb)       [+1d3]
      Dodge .................... 62    (good)         [+1]
      First aid ................ 75    (great)        [+1d3]
      Haggling ................. 74    (great)        [+1d3]
      Healing ..................100    (superb)       [+2d4]
      Herbalism ................100    (superb)       [+2d4]
      Law ......................100    (superb)       [+1]
      Listening ................100    (superb)       [+3d4]
      Literacy .................100    (superb)       [+2d4]
      Necromancy ...............100    (superb)       [+1d5]
      Pick pockets ............. 92    (superb)       [+1d3]
      Stealth ..................100    (superb)       [+1d3]
      Tactics .................. 88    (great)        [+1]
      Two weapon combat ........ 51    (good)         [+1]
      Ventriloquism ............ 83    (great)        [+1d3]
    
    ----------------------------------------------------------------------------
                  His achievements during his adventures:
    ----------------------------------------------------------------------------
    
    Wizard, the gray elven wizard, saved the world with his brave efforts and
    became a great ruler while saving himself 7 times.
    He scored 14359860 points and advanced to level 50.
    He survived for 0 years, 90 days, 0 hours, 8 minutes and 11 seconds (83614
    turns).
    Wizard visited 144 places.
    His strength score was modified by +20 during his career.
    His learning score was modified by +21 during his career.
    His willpower score was modified by +24 during his career.
    His dexterity score was modified by +24 during his career.
    His toughness score was modified by +33 during his career.
    His charisma score was modified by +17 during his career.
    His appearance score was modified by +19 during his career.
    His mana score was modified by +20 during his career.
    His perception score was modified by +20 during his career.
    He was unnaturally aged by 31 years.
    He was the champion of the arena.
    He was the head of the thieves guild.
    He made a little water dragon very happy.
    He killed the emperor of the ancient minotaur race.
    He defeated the arch enemy of a mighty karmic wyrm.
    He left the Drakalor Chain after completing his quest and became a great
    leader and famous hero.
    4819 monsters perished under his attacks.
    The following 25 artifacts were generated during his adventure:
      the si
      the scythe of corruption "Moon Sickle"
      the golden gladius "Death's Sting"
      the Chaos Orb of Elemental Water
      the Chaos Orb of Elemental Air
      the Chaos Orb of Elemental Fire
      the Chaos Orb of Elemental Earth
      the lead-filled mace "Big Punch"
      the rune-covered trident
      the sword of Nonnak
      the elemental gauntlets
      the ring of the High Kings
      the crown of science
      the ancient mummy wrapping
      the ankh
      the Chaos Orb of Elemental Mana
      the black rune-covered dagger "Needle"
      the black rune-covered dagger "Sting"
      the robes of resistance
      the staff of the archmagi
      the rune-covered heavy mace "Purifier"
      the crown of leadership
      the weird tome
      the rune-covered halberd "Wyrmlance"
      the axe of the minotaur emperor
    He possessed the following intrinsics:
      He was fire resistant (enhanced through items).
      He was poison resistant (enhanced through items).
      He was cold resistant (gained through items).
      He was acid resistant (gained through an item).
      He was lucky (enhanced through an item).
      Fate smiled upon him (enhanced through an item).
      He was able to control teleportation.
      He was shock resistant (gained through items).
      He was able to see invisible things (gained through an item).
      He was immune to shock attacks.
      He was able to resist confusion attacks (gained through an item).
    He had the following talents: Alert, Beast of Burden, Charged, Durable
    Magic, Good Book Learner, Good Learner, Great Book Learner, Great Learner,
    Healthy, Master Packager, Mighty Aura, Miser, Porter, Potent Aura, Stealthy,
    Strong Aura, Strong Magic, Treasure Hunter.
    He had a final speed score of 111 (final base speed: 111).
    He was a messiah of Corellius.
    He asked for 3 divine interventions.
    He was a holy champion of Order.

  3. #3
    Join Date
    Mar 2008
    Location
    Spain
    Posts
    176

    Default

    Congrats!!
    I never won a Adom game...

  4. #4

    Default

    Congratulations on being the forum's first YAVP.

    Now if only I could close the gates with a character.
    Top Score in ADOM: 10.1M- Normal victory (Male Dwarven Paladin)

    King of All Dwarves.

  5. #5
    Join Date
    Mar 2008
    Posts
    154

    Default

    Well done! (:

  6. #6
    Join Date
    Mar 2008
    Location
    Milwaukee, Wisconsin
    Posts
    624

    Default

    Congratulations. I always forget about web to stop advanced creatures. That's incredibly lucky with all of those shops. I have only once found stomafilia within shouting distance of an alter.

  7. #7
    Join Date
    Mar 2008
    Posts
    721

    Default

    Nice char.
    Of course it's unfair - that's the whole point.

    The Adom wiki: everything you don't want to know about Adom.
    http://ancardia.wikia.com/

  8. #8
    Join Date
    Mar 2008
    Location
    Colorado
    Posts
    246

    Default

    Quote Originally Posted by Baranor View Post
    Congratulations. I always forget about web to stop advanced creatures. That's incredibly lucky with all of those shops. I have only once found stomafilia within shouting distance of an alter.
    What's the benefit to finding somafilia close to an alter?

  9. #9
    Join Date
    Mar 2008
    Location
    Poland
    Posts
    163

    Default

    Sacrifice 70-80(or so) stomafilia = quick and easy precrowning/crowning.

  10. #10
    Join Date
    Mar 2008
    Location
    Colorado
    Posts
    246

    Default

    Buh buh....wow. The things you never learn in this game even though you have been playing for several years. I didn't know that sacrificing stomafilia helps!! THANKS! (I was never a part of the old newsgroups or anything...these forums are the best thing that could have happened for the game I think )

Posting Permissions

  • You may not post new threads
  • You may not post replies
  • You may not post attachments
  • You may not edit your posts
  •