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Thread: Is this still a roguelike?

  1. #1

    Default Is this still a roguelike?

    So after discovering gruesome i dusted off my compilers and ... i think the thingy i am working on right now might even be getting somewhere, maybe even somewhere mildly entertaining.

    But I wonder if its still a roguelike or just a game with ascii graphics?

    So what do you guys think:

    Its sci fi, your character doesnt have stats, just your ship has. No XP, but you can buy upgrades (and maybe find some nifty ancient alien artifact tech)
    goal is to get 1000.000 credits by mapping planets (randomly generated on a random starmap) and get ressources.
    there will be spacepirates, and you will be able to destroy their base, getting some bonus points
    there will be merchantships, wich you can rob, getting also some bonus points
    there might be an abandoned space station, infested with monsters

    ... it won't be a classic roguelike, especially because of the absense of loot, but will it still be at least near the genre from what i have outlined so far?

  2. #2
    Join Date
    Mar 2008
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    Default

    Here's some literature for you.

    And, whats a "classic roguelike"? That would be rogue itself only, right?
    Of course it's unfair - that's the whole point.

    The Adom wiki: everything you don't want to know about Adom.
    http://ancardia.wikia.com/

  3. #3
    Join Date
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    I don't think it matters whether the game is roguelikes or not, as long as it's fun. Certainly it would have certain ties to Rogue with the ASCII representation. Anyay, would be good to hear how development goes - sounds like an interesting game idea.
    Platinum Edition ADOMer
    http://gamesofgrey.com - check out my roguelikes!

  4. #4

    Default

    thx for the feedback guys

    humm... according to those definitions it would be pretty roguelike if it ever gets finished

    but as grey pointed out: not important how roguelike it is, as long as its fun, good point grey!

  5. #5

    Default

    well...if anybody is interested in a sneak peak: here you go
    wouldnt even call it an alpha...
    you cant win, you just can die, save and load and highscore not yet in there and tons of other stuff still missing, but the main parts are there

    enjoy, feedback welcome.
    Attached Files Attached Files
    Last edited by magellan; 02-09-2009 at 11:25 PM.

  6. #6
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    Mar 2008
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    Some kind of help file would be nice, especially stating keybindings would be crucial. Right now I couldn't figure out how to do much.

  7. #7
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    Mar 2008
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    Quote Originally Posted by magellan View Post
    well...if anybody is interested in a sneak peak: here you go
    wouldnt even call it an alpha...
    you cant win, you just can die, save and load and highscore not yet in there and tons of other stuff still missing, but the main parts are there

    enjoy, feedback welcome.
    Doesn't work for me:

    $ wine prospector.exe
    *
    *
    ...
    *
    127 planets
    P R O S P E C T O R
    That's the (abbrev.) output. Whatever I type, nothing happens.

    By the way, what programming language did you use?
    Of course it's unfair - that's the whole point.

    The Adom wiki: everything you don't want to know about Adom.
    http://ancardia.wikia.com/

  8. #8

    Default

    Freebasic was the language of choice.
    Humm... possible wine not liking standard FB console?
    maybe compiling on linux would help, wich we will do once there is a little more stuff to compile.

    (Working on highscore and savegames right now, and after that we can start with the neat stuff. Added a little gimmick: if you dont name your ship it gets called NCC - #Number going up by one each time you dont name your ship)

  9. #9
    Join Date
    Mar 2008
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    Quote Originally Posted by magellan View Post
    Freebasic was the language of choice.
    Humm... possible wine not liking standard FB console?
    maybe compiling on linux would help, wich we will do once there is a little more stuff to compile.

    (Working on highscore and savegames right now, and after that we can start with the neat stuff. Added a little gimmick: if you dont name your ship it gets called NCC - #Number going up by one each time you dont name your ship)
    You could just give me the source code...
    Of course it's unfair - that's the whole point.

    The Adom wiki: everything you don't want to know about Adom.
    http://ancardia.wikia.com/

  10. #10

    Default

    Guess i could Though looking at them would propably make you go blind, so you have been warned
    Attached Files Attached Files

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