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Thread: Races

  1. #21
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    Their learning is lower than that of humans. Dark elves' learning is just mediocre.
    Last edited by Nezur; 06-04-2008 at 04:03 PM.

  2. #22
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    Vampires can be that intelligent evil race. They're certainly unique: being only able drink blood for nourishment, being hurt by sunlight. Since they have infravision, it means they're spellcasters that are able to cast in the darkness. Sounds deadly! I imagine they would start out as lawful-evil or something.. not really sure how that system works though.

  3. #23
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    Vampires are just way too overpowered for a PC. Plus you'd then have to consider what race of vampire - human, elf, gnome?

  4. #24
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    You may be able to become a vampire (or any other being) in JADE since one of the planned features is the possibility to turn into another monster.

  5. #25
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    Vampirism should be an intrinsic not a race.

  6. #26
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    If "Intelligence" is relevant insofar as it's relation to spellcasting, Dark Elves are excellent casters already in ADOM, owed to their high Ma score. Assuming their JADE counterparts follow a similar theme, there's no lack of an intelligence based evil race.


    If Intelligence refers only to Le, it's true that the stat is only average for them. But the difference between 1 or 2 points of learning is minor, while the 6 mana jump they have on non-casters is significant.

  7. #27
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    There should be the option to choose what alignment you begin with regardless of race. I mean, just because a particular race is known for lawfulness doesn't mean a specific character lived a lawful childhood/apprenticeship.

  8. #28
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    alignment will be handled differently in jade, not just the bland L+ to C- from adom.

  9. #29
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    Oh, so what will the new system of alignment be?

  10. #30
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    He said before i think it was in one of his blog posts, but it might even havae been on this forum somewhere that it will be a bit closer to that from D&D where as you have chaotic and lawful acts but also good and evil ones, but its not going to be exactly like D&Ds alignment system.

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