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Thread: YAVP Rehcra, high elven archer

  1. #1
    Join Date
    Mar 2008
    Location
    Poland
    Posts
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    Default YAVP Rehcra, high elven archer

    So this time I tried to win with archer(so far never managed to do that, in last attempt I was killed by doppelganger king on D44), and first attempt was succesful. Char was born under candle, which was useful, because Rehcra started game without healing or herbalism. This char was very lucky. First thing, in hole in the wall, Barnabas had scimitar of devastation in his shop, which served me well untill the end of game. Of course at point of first visit in that place I couldn't afford it, so I bought it a bit later.

    Only hard moment in game was in UD. At one point I ended up in room full of traps, surrounded by pit vipers, without poison resistance and only with 30 hp left. Fortunately I managed to kill viper which was blocking way back to corridor(I had pretty decent DV and PV at that point, and also there was some alarm traps in that room, so some vipers started fighting with each other, and ignored me), retreated back there, and finally kill all of them with bow.

    Later I founded ring of ice in PC - nice. When I arrived in dwarftown I discovered that Waldebrok's shop had Ironfists and amulet of life saving lying next to each other - VERY nice. Also, in dwarven graveyard some ghoul was nice enough to drop worn boots after beign killed - which of course was seven league boots. Graveyard and pyramid was a piece of cake, so do ancient dwarf quests. At this point char was still pretty weak - only 10 Wi and To, so I decided to pacify the big room, and gathered large supply of morgia and stomafilia there. Crowning gave me acid immunity and Far Slayer - I was hoping for Sun Messenger, but crossbow was also good. After getting my Wi and To up to 25 I thought that Rehcra is strong enough to take on Dark Forge - and he was. In armoury I founded robes of resistance - another nice gift from RNG.

    After DF I had over 18 lvl, so I went to wilderness and with hatchet and fletchery set I produced some quarrels. I got here about 70 quarrels of hunting and 30 quarrels of slaying - which lasted untill end game. From that point game was very easy - ACW was Far Slayed with quarrels of slaying, same with Cat Lord(and as always wand of webbing was very useful here) and Nurrag Varn in Mana Temple. During whole game char didn't got any wishes, and didn't founded any potions of confusion of slaying - but due to quarrels of slaying they wasn't really neccesary to beat important points of game.

    Save file:

    http://rapidshare.com/files/100670550/Rehcra.svg.html
    Last edited by Macros; 03-19-2008 at 12:59 PM.

  2. #2
    Join Date
    Mar 2008
    Location
    Poland
    Posts
    163

    Default

    Parts of .flg file:

    Code:
    Rehcra        St:30  Le:30  Wi:30  Dx:33  To:40  Ch:18  Ap:21  Ma:21  Pe:28 L+
    DV/PV: 76/60   H: 809(809)    P: 325(325)    Exp: 50/23781707   DrCh  Sp: 105
    Blessed
    
    ----------------------------------------------------------------------------
                                      Inventory
    ----------------------------------------------------------------------------
    Total weight: 5650 stones                Carrying capacity: 8364 stones
    
    Head          : uncursed eternium cap [+0, +5]                        [28s]
    Neck          : blessed ankh                                           [3s]
    Body          : uncursed robes of resistance (-4, -4) [+3, +12] {To+5}[60s]
    Girdle        : uncursed eternium girdle [+0, +6]                     [12s]
    Cloak         : uncursed cloak of protection [+0, +3]                 [20s]
    Right Hand    : blessed rustproof scimitar of devastation (+0, 5d8+6) [40s]
    Left Hand     : uncursed tower crystal shield (-4) [+13, +4]         [260s]
    Right Ring    : uncursed ring of slaying (+8 melee damage, +6 missile damage)
    Left Ring     : blessed ring of immunity                               [1s]
    Bracers       : blessed bracers of defense [+2, +0]                   [10s]
    Gauntlets     : uncursed iron gauntlets "Ironfist" (-1, +0) [+1, +3] {St+7}
    Boots         : blessed seven league boots [+1, +4]                   [30s]
    Missile weapon: blessed heavy crossbow "The Far Slayer" (+18, +18)   [350s]
    Missiles      : bundle of 18 uncursed rusty quarrels of slaying (+1, 2d6)
    Tool          : -
    
    ----------------------------------------------------------------------------
                                    Weapon Skills
    ----------------------------------------------------------------------------
    
    Melee weapon           Lvl   Hit   Dam   DV   Level          Required marks
    ---------------------  ---   ---   ---   --   -------------  --------------
    Unarmed fighting         3    +2    +1   +0   basic                65
    Daggers & knives        10   +10    +6   +3   excellent            1655
    Clubs & hammers          1    +1    +0   +0   basic                25
    Maces & flails           1    +1    +0   +0   basic                25
    Swords                  13   +14   +10   +4   Mastery              7219
    Axes                     1    +1    +0   +0   basic                25
    Whips                    1    +1    +0   +1   basic                25
    Pole arms                1    +1    +0   +0   basic                25
    Twohanded weapons        1    +1    +1   +0   basic                25
    Staves                   1    +1    +0   +1   basic                25
    
    Missile weapon         Lvl   Hit   Dam   Ra   Level          Required marks
    ---------------------  ---   ---   ---   --   -------------  --------------
    Slings                   0    +0    +0   +0   unskilled            7
    Bows                     7   +14   +10   +2   skilled              67
    Crossbows                9   +18   +13   +3   excellent            299
    Thrown axes & hammers    0    +0    +0   +0   unskilled            7
    Thrown daggers           0    +0    +0   +0   unskilled            7
    Thrown rocks & clubs     0    +0    +0   +0   unskilled            7
    Thrown spears            0    +0    +0   +0   unskilled            7
    Boomerangs & scurgari    0    +0    +0   +0   unskilled            7
    
    Shields                Lvl   DV               Level          Required marks
    ---------------------  ---   ---              -------------  --------------
    Shields                 12   +24              Mastery              225
    
    
    Damage caused with your melee weapons:
    --------------------------------------
    ĆRight hand: ?+108Ć bonus to hit, ?5d8+47Ć damage
    
    
    Damage caused with your missile weapons:
    ----------------------------------------
    ĆAmmunition: ?18Ć, base range: ?108Ć, ?+159Ć bonus to hit, ?[(2d6)/2]+66Ć
    damage
    
    ----------------------------------------------------------------------------
                                  His further life:
    ----------------------------------------------------------------------------
    
    After he leaves the Drakalor Chain he is welcomed by his people with great
    honors. They acknowledge his noble deeds, his valor, his cunning and his
    great skills that helped to prevent the complete destruction of the world he
    knows. He is crowned to be the king of all high elves and lives a long and
    prosperous life full of love, happiness and pleasure.
    
    ----------------------------------------------------------------------------
                  His achievements during his adventures:
    ----------------------------------------------------------------------------
    
    Rehcra, the high elven archer, saved the world with his brave efforts and
    became a great ruler while saving himself 5 times.
    He scored 12147216 points and advanced to level 50.
    He survived for 0 years, 70 days, 20 hours, 1 minute and 41 seconds (91523
    turns).
    Rehcra visited 108 places.
    His strength score was modified by +12 during his career.
    His learning score was modified by +12 during his career.
    His willpower score was modified by +21 during his career.
    His dexterity score was modified by +12 during his career.
    His toughness score was modified by +26 during his career.
    His charisma score was modified by +11 during his career.
    His appearance score was modified by +6 during his career.
    His mana score was modified by +3 during his career.
    His perception score was modified by +10 during his career.
    He was unnaturally aged by 24 years.
    He was the champion of the arena.
    He was the head of the thieves guild.
    He made a little water dragon very happy.
    He saved Khelavaster from certain death.
    He left the Drakalor Chain after completing his quest and became a great
    leader and famous hero.
    4510 monsters perished under his attacks.
    The following 25 artifacts were generated during his adventure:
      the si
      the scythe of corruption "Moon Sickle"
      the golden gladius "Death's Sting"
      the Chaos Orb of Elemental Water
      the Chaos Orb of Elemental Air
      the Chaos Orb of Elemental Fire
      the Chaos Orb of Elemental Earth
      the heavy crossbow "The Far Slayer"
      the lead-filled mace "Big Punch"
      the sword of Nonnak
      the elemental gauntlets
      the ring of the High Kings
      the crown of science
      the ancient mummy wrapping
      the ankh
      the hammer of the gods
      the black torc
      the Chaos Orb of Elemental Mana
      the robes of resistance
      the ring of immunity
      the rune-covered heavy mace "Purifier"
      the crown of leadership  
      the iron gauntlets "Ironfist"
      the shining long spear "Soaker"
      the rune-covered halberd "Wyrmlance"
    He possessed the following intrinsics:
      He was fire resistant (gained through an item).
      He was poison resistant.
      He was cold resistant.
      He was acid resistant (enhanced through an item).
      He was lucky (enhanced through an item).
      Fate smiled upon him (enhanced through an item).
      He was able to control teleportation.
      He was stun resistant (gained through an item).
      He was shock resistant (gained through an item).
      He was immune to shock attacks (gained through an item).
      He was immune to fire attacks (gained through an item).
      He was immune to acidic attacks.
      He was immune to ice attacks (gained through an item).
    He had the following talents: Affinity with Bows, Affinity with Crossbows,
    Affinity with Slings, Alert, Beast of Burden, Eagle Eye, Far Shot, Good
    Shot, Hardy, Healthy, Iron Skin, Keen Shot, Long Stride, Master Packager,
    Miser, Missile Weapon Master, Porter, Steel Skin, Tough Skin, Treasure
    Hunter.
    He had a final speed score of 105 (final base speed: 105).
    He was a messiah of Corellius.
    He asked for 2 divine interventions.
    He was a holy champion of Order.

  3. #3

    Default

    Congrats on the win!
    Top Score in ADOM: 10.1M- Normal victory (Male Dwarven Paladin)

    King of All Dwarves.

  4. #4
    Join Date
    Mar 2008
    Location
    Spain
    Posts
    176

    Default

    Congratulations
    I never won a Adom game...

  5. #5
    Join Date
    Mar 2008
    Posts
    9

    Default

    two YAVP? You're on the roll grats

  6. #6
    Join Date
    Mar 2008
    Location
    Old Danzig
    Posts
    8

    Default

    gratz Macros, but 3 talents (BoB, MP, Porter) looks wasted for me - i don't believe U have such a problem with backpack (etc. overburned factor) ??

  7. #7
    Join Date
    Mar 2008
    Location
    Poland
    Posts
    163

    Default

    I didn't had any problems with weigh limit, but there really wasn't anything better to choose at point when I picked them up(very late game).

  8. #8
    Join Date
    Mar 2008
    Location
    Old Danzig
    Posts
    8

    Default

    yeah ok, maybe Thomas should create a talent called "I dont want those useless freakin talents"

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