For most % chance to win with, I'd go with
1. Wizard (Very good, ask someone else)
2. Archer (Ranged attack is really good)
3. Healer (Trollish healers born in month of candle=crazy health regen)
4. Barbarian (Lots of melee)
5. Bard (If you get lucky with skills, they are very good)
I have never really played paladins or priests, so don't ask me.
Since no one else is posting, I'll give some more info.
Wizards find *10 spellbooks, have great learning and mana, start with max literacy. Gray elves are good choices, and dwarfs are also good if you want to be more sturdy.
High elf archers are good, so are hurthlings, they own with rocks. With archers, you should be using mostly ranged stuff.
Trollish healers born in the month of the candle get a crapload of regeneration, along with lots of toughness and strength. Although they level slowly.
Barbarians are awesome. So stylish. I like orcish barbarians because they are strong and get the find weakness skill, which is very good.
Bards probably don't belong on 5, but they are so fun! They get random skills, so you can start with really good skills.
Last edited by DumbleDoor; 10-08-2009 at 10:57 PM.
The RNG is the source of chaos and corruption.
"You talk to molest, the female dwarven child. Molest, the female dwarven child, grunts: "Me wanna sugar, please?"