Originally Posted by
zasvid
Let me say that I think this is a very good ranking.
I could stop there, but it wouldn't be nearly as entertaining.
So, first off, is summing the points the right methodology? Can we say that a class that has 3 excellent crown gifts and 3 junk ones is exactly as good in the crowning department as a class that has 6 fair artifacts?
I think I'd prefer... hmmm... ok, I don't know
I don't know. I was thinking of trying to come up with a better way to do this than summing, but haven't come up with anything that seems fair
Originally Posted by
zasvid
Aylas Holy Scarf is a bit overrated, because it doesn't have any special qualities and in it's slot there are many useful things that at the most important points of the game you might have to replace the scarf with. Preserver doesn't have this problem, because it has many of those qualities. So the scarf should be excellent at most.
[+10,+10] for an amulet is massive--in fact, the scarf has one of the highest combined PV/DV ratings of any item in the game. The next closest amulet is Preserver at [+4,+4], which is not guaranteed. Many people just leave the ankh in this slot for most of the game anyway (a pitiful [+2,+2]). Sure you might need to swap the odd time for death ray resist or paralysis resist, but these occasions are few and far between.
Originally Posted by
zasvid
Crown of Leadership - a bit underrated? I've found it several times and never took it off once I've got it.
This was a borderline case between excellent/good for me. The stats aren't bad for a helmet (although you can smith better with little trouble) and confusion resistance is always nice to have. Only merchants get this, so changing it would advance them one rank.
Originally Posted by
zasvid
Brannalbin's Cloak of Defense - it's a cloak of invisibility, defense and protection all rolled into one (+ few resists) - what more do you want from the cloak slot? Definitely excellent.
I ranked this one a bit down mainly because I have a strong dislike of perma-invis through items due to the food consumption issue. While I use such things on occasion, I wouldn't consider wearing a cloak/ring of invis for any extended period of time. If you do, then I guess you can move this up.
Originally Posted by
zasvid
Staff of the Wanderer - this is a very solid weapon offering good defense and decent bashing ability. I can only see unjust prejudice against staves that is often rampant among ADOMers that sees it placing so low.
Most of the classes that get this are casters. If monks could get it, I might rank it as good for them. For a caster, weapon + shield is going to be superior every time.
Originally Posted by
zasvid
Staff of the Archmagi - it's useful to boost casting many castings of spells like Strength of Atlas, Bless, Invisibility etc.
This isn't really a big deal since these spells can be stacked ad infinitum with bookcasting.
Originally Posted by
zasvid
Purifier - good? it's a vessel that will take a mediocre character to a victory. This is a gamebreaker.
This was a excellent/good split for me. Settled on good because Big Punch is essentially equivalent.
Originally Posted by
zasvid
Nature's Companion - if Robes of Resistance are gamebreakers, so is Nature's Companion, even discounting immunities (though they are definitely very nice if it's an early crowning). Though I think that they both aren't nearly that and would give them a category in-between gamebreakers and excellent. So would Protector.
Nature's companion is relatively weak for armor--you can find naturally occuring [0,16] dragon scale, for example, and, as immunities are fairly unimportant in my books (although it does have one of the better ones), it's hard for me to call it game-breaking even with a nice speed bonus. RoR, on the other hand, give excellent PV/DV, +5 To (that's 2-3 more PV and a big health bonus), which certainly puts it above NC in my books. I might consider dropping RoR down for all non-monk classes though. RoR are definitely game-breakers for monks since they get their DV bonus with them on IIRC. Protector ranked at excellent because there is a guaranteed shield in the game that is clearly superior, and even a decent eternium tower shield is basically comparable.
Hoping to win with every class, doomed. Archer, Barbarian, Bard, Beastfighter, Druid, Elementalist, Farmer, Fighter, Monk, and ULE Priest down.