One of my dreams was that someday any person will be able to learn anything with some work.
Wizards can reach grand masteries too, regardless of the time it takes. I wished this gap between classes to be lessened even further, not increased! Surely all these past characters had a profession when they started in Drakalor Chain, and they sadly had to stick to it forever. Let's say you start a farmer with 5 learning. By the end of the game, you can have a 20x bigger learning score, but his booklearning skills are still in quite a sad state. Why? Why is such a smart character unable to finally understand a book he couldnt understand at 5 learning? Because of his past life? Does he have a complex? I very strongly disagree with this idea.Originally Posted by Ragface
There is a plenty of ways to fix this issue from Adom.
Make bookreading improve with Learning, not change with class.
Same with other class specific traits, it should matter what you've been at the time you entered the game, but it should also equally (if not more) matter what you decided to do after you started playing.
Make smithing speed improve with the smithing skill.
Similar with other skills. IRL, the more you do something, the better you get at it. Assassin could learn to pick a good herb, why not? What, if he didnt start out with the skill, he cant gain the skill with lots of trial and error? If he doesnt start with herbalism (or learns it from a preset NPC), he'll be able to pick 1000 herbs and still wont learn how to do it.
(the jade demo had a diplomacy skill. when you talk to a few people and make stupid mistakes and lose advantage over them, you'll learn to avoid those mistakes no matter what kind of troll you are, a river troll, a cabbage troll, a forum troll, or a mountain troll.)
Make the required weaponmarks same for any class, but make fighting characters start out with pregained levels in some/all of them.
This last line may seem like it's the same thing, but it's not. Because once the wizard does catch up with a fighter's pregained weapon skill, he can continue training as any fighter would from there on.
All these examples could make you think "If an elf spent 300 years under one class, wouldnt it be hard for him to switch to another one?" I say not, if an elf gained only 15 learning in his 300 years, and reached 99 learning in a matter of 30-60 days, then they can surely find a way to switch to another class in 30-60 days too? Their initial class would still, indeed, determine their starting stats and equipment.
The progress of player's characters towards the other classes should not be slowed down or restricted in any way - they would only have more to catch up with, but once they caught up, they could continue learning from there on, just as any other class could.