Some of us are of the view that a player should not be punished for pressing the wrong key at the wrong time.
Is it possible in a non-tedious way to make these misclicks less of a game ender or otherwise annoyance?
The purpose of this discussion is to establish how to make the user interface more friendly wrt misclicks and to do it here before formulating RFE's with many posts in them, which the creator will have to read through, thus postponing development.
Some RFEs have already been created in this regard, so no need to discuss them again here:
Prompt me if I attack certain pre-defined monsters: RFE
Accidental bouncing bolts: RFE
Accidentily pressing shift q: RFE
Handling certain items while having poisoned hands or mana battery: RFE
From post #27 we discuss non-misclick UI improvements.