Also, once it isn't always gray elves it will be much more entertaining.
Also, once it isn't always gray elves it will be much more entertaining.
There's one thing about these challenges - has anybody ever encountered a vault in one of the games that is supposed to generate many vaults?
Because I never did. I mean, ID by default does not generate vaults, altars, pools, shops etc., so I'm curious if this special case of challenge of the week is any different.
Supposedly there should be vaults when the challenge description says so but in practice... nope.
Maybe I simply haven't played sufficient number of games, I dunno.
"Hell is empty and all the devils are here."
I saw only shops, maybe 4 or 5 of them. No forges, pools, vaults, altars...
I think that the challenge games should have predefined a couple of these which are generated in that game. Or, have them all generated, but with heavily skewed probabilities from game to game.
If the games are about to be all in the ID, it's going to need some heavy variance. The challenge was fun, but the replayability is rather low.
Artificial intelligence is no match for natural stupidity.
Dont like dive into ID,too boring for me,challenge is a simple and not surprise me,Normal game shine far brighter and have a lot of mindfood,IMHO.
Personally I an not a big fan of challenge games. Everybody's different
Check out for http://webtobe.nl/ for interesting website design!
Ha, leading both of the weeks that Challenge games have been live (-;
Despite how long I've been playing, I think I still find the regular game enough of a challenge without dipping into actual challenges. Maybe once I've actually won once...
I didn't like the challenge games at first, but they've grown on me.