Code:
Mither St:29 Le:20 Wi:26 Dx:40 To:25 Ch:15 Ap: 1 Ma:20 Pe:24 L+
DV/PV: 79/56 H: 775(775) P: 392(392) Exp: 50/30426228 DrCh Sp: 155
Blessed
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Background Information
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Name: Mither Race: male Dwarf Class: Healer
Eye color: brown Hair color: black Complexion: tanned
Height: 121 cm Weight: 2 kilos Scars: 1
Age: 197 (middle-aged, 134 years of unnatural aging added in)
Star sign: Sword Birthday: 10/Sword (day 190 of the year)
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Inventory
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Total weight: 4471 stones Carrying capacity: 6038 stones
He: blessed eternium cap [+0, +7] [28s]
Ne: uncursed sapphire amulet "Preserver" [+4, +4] {Wi+7} [3s]
Bo: uncursed eternium plate mail (-1, -2) [+5, +15] [240s]
Gi: blessed adamantium girdle [+4, +3] [18s]
Cl: blessed cloak of Oman (+2, +0) [+4, +4] {Dx+8} [20s]
RH: uncursed rune-covered halberd "Wyrmlance" (+15, 4d8+10) [-2, +0] [50s]
LH: -
RR: uncursed ring of regeneration [1s]
LR: uncursed ring of the clear mind [1s]
Br: blessed bracers of protection [+0, +5] [10s]
Ga: uncursed iron gauntlets "Ironfist" (-1, +0) [+1, +3] {St+7} [10s]
Bo: blessed mithril boots [+7, +8] [96s]
MW: -
Mi: -
Tl: blessed dwarven pick axe "Hammerhead" (+2, 2d10+4) [+2, +2] {To+3}[90s]
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Stuff
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Armor ('[')
uncursed ancient mummy wrapping [+1, +5] {Ap-8} [60s]
uncursed red dragon scale mail (-1, -4) [-1, +13] [220s]
uncursed fine leather armor "Nature's Companion" (+2, +0) [+2, +8] (+15 spd)
blessed Perion's mithril plate mail (-1, -4) [-1, +13] [450s]
uncursed white dragon scale mail (-2, -4) [-1, +13] [200s]
Shields ('[')
uncursed intricate wooden shield "Nature's Friend" [+6, +3] [80s]
blessed dwarven shield "Rolf's Saviour" (+2) [+9, +6] [120s]
uncursed tower crystal shield (-2) [+13, +4] [260s]
Gauntlets ('[')
uncursed elemental gauntlets (-1, +0) [+0, +3] [10s]
heap of 2 uncursed pairs of thick gauntlets (-1, -2) [+0, +1] [30s]
Boots ('[')
blessed boots of speed [+2, +0] (+8 spd) [20s]
uncursed eternium boots [+0, +4] [55s]
uncursed boots of speed [+2, +0] (+8 spd) [20s]
Bracers (',')
uncursed bracers of speed [+2, +0] (+4 spd) [10s]
uncursed bracers of toughness [+0, +0] {To+4} [10s]
uncursed bracers of regeneration [+0, +0] [18s]
One-handed weapons ('(')
uncursed scorched spear (+2, 3d8+1) [+2, +0] [50s]
uncursed phase dagger (+0, 1d4) (p) [5s]
blessed rune-covered club "Skullcrusher" (+12, 3d6+2) [-3, +0] {St+4}
uncursed holy avenger "Justifier" (+4, 3d5+10) [+6, +2] [60s]
Two-handed weapons ('(')
uncursed scythe of corruption "Moon Sickle" (+6, 10d4+6) [+2, +2] [70s]
uncursed eternium two-handed sword (+18, 6d5+20) [-1, +0] [50s]
blessed rune-covered trident (+6, 3d12+6) [+4, +4] {Dx+12} [80s]
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Weapon Skills
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Melee weapon Lvl Hit Dam DV Level Required marks
--------------------- --- --- --- -- ------------- --------------
Unarmed fighting 1 +1 +0 +0 basic 8
Daggers & knives 5 +4 +2 +1 skilled 77
Clubs & hammers 11 +10 +7 +4 Mastery 2417
Maces & flails 1 +1 +0 +0 basic 20
Swords 5 +3 +2 +1 skilled 136
Axes 1 +1 +0 +0 basic 20
Whips 1 +1 +0 +1 basic 20
Pole arms 15 +20 +12 +22 Grand Mastery
Twohanded weapons 2 +2 +2 +0 basic 24
Staves 1 +1 +0 +1 basic 20
Missile weapon Lvl Hit Dam Ra Level Required marks
--------------------- --- --- --- -- ------------- --------------
Slings 0 +0 +0 +0 unskilled 7
Bows 0 +0 +0 +0 unskilled 7
Crossbows 0 +0 +0 +0 unskilled 7
Thrown axes & hammers 0 +0 +0 +0 unskilled 7
Thrown daggers 0 +0 +0 +0 unskilled 7
Thrown rocks & clubs 2 +4 +3 +0 basic 9
Thrown spears 3 +6 +4 +1 basic 32
Boomerangs & scurgari 3 +6 +4 +1 basic 31
Shields Lvl DV Level Required marks
--------------------- --- --- ------------- --------------
Shields 9 +18 excellent 220
Damage caused with your melee weapons:
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Right hand: +96 bonus to hit, 4d8+32 damage
Damage caused with your missile weapons:
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Ammunition: 4, base range: 2, +40 bonus to hit, 1d4+21 damage
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Skills
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Alchemy ..................100 (superb) [+2d4]
Alertness ................100 (superb) [+1]
Athletics ................ 86 (great) [+1d5]
Backstabbing .............100 (superb) [+2d4]
Bridge building .......... 11 (mediocre) [+4d5] (mr)
Climbing ................. 77 (great) [+1d3]
Concentration ............100 (superb) [+2d4]
Cooking .................. 28 (mediocre) [+3d5] (mr)
Courage ..................100 (superb) [+1d3]
Detect traps ............. 83 (great) [+1d3]
Find weakness ............100 (superb) [+1d5]
First aid ................100 (superb) [+2d4]
Food preservation ........100 (superb) [+2d4]
Haggling ................. 81 (great) [+2d4]
Healing ..................100 (superb) [+2d4]
Herbalism ................100 (superb) [+2d4]
Listening ................100 (superb) [+2d4]
Literacy .................100 (superb) [+1d5]
Metallurgy ............... 76 (great) [+2d4]
Mining ...................100 (superb) [+1d3]
Smithing ................. 90 (great) [+1d3]
Swimming ................. 94 (superb) [+1d3]
Tactics ..................100 (superb) [+1]
Two weapon combat ........ 53 (good) [+1d3]
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Spells
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Calm Monster : 5850, 8pp (Effectivity: +0)
Cure Disease : 5850, 8pp (Effectivity: +0)
Cure Light Wounds : 5850, 5pp (Effectivity: +0)
Cure Serious Wounds: 2200, 10pp (Effectivity: +0)
Darkness : 2, 7pp (Effectivity: +0)
Fire Bolt : 193, 10pp (Effectivity: +1)
Fireball : 109, 20pp (Effectivity: +0)
Frost Bolt : 81, 14pp (Effectivity: +0)
Greater Identify : 8, 192pp (Effectivity: +0)
Knock : 201, 12pp (Effectivity: +0)
Light : 10, 5pp (Effectivity: +0)
Magic Missile : 79, 9pp (Effectivity: +0)
Neutralize Poison : 2200, 10pp (Effectivity: +0)
Slow Monster : 10, 13pp (Effectivity: +0)
Slow Poison : 5850, 6pp (Effectivity: +0)
Web : 207, 12pp (Effectivity: +0)
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Effects of Corruption
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You have become very light (1/10 weight, St: -6, Dx: +4, To: -6, Ap: -6, +20
speed).
You sport gills (Ap: -3, water breathing).
You have grown a total of 12 eyes (Ap: -6, Pe: +6).
You have become extremely thin and nimble (1/2 weight, DV: +6).
You have grown thorns (3d3 melee damage, Dx: -2, Ap: -3).
Your legs have stretched into long, fragile stilts (Base movement cost: 750
energy points; PV: -4; -4 kicking damage; Ap: -6).
You exhale sulphur (Ch: -4).
Your mouth has turned into a writhing mass of prehensile tentacles (Dx: +6,
Ap: -15).
You sweat blood (Ch: -2, Ap: -4, +5 speed).
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His further life:
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After he leaves the Drakalor Chain he is welcomed by his people with great
honors. They acknowledge his noble deeds, his valor, his cunning and his
great skills that helped to prevent the complete destruction of the world he
knows. His severe taint by the forces of Chaos prevents him from ever
leading a normal life. He always remembers the glorious deeds that took his
life away. His sacrifice is remembered in the stories of his people, but not
in their hearts. He ends his life in loneliness and isolation.
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His achievements during his adventures:
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Mither, the dwarven healer, saved the world with his brave efforts while
saving himself 23 times.
He scored 13450480 points and advanced to level 50.
He survived for 0 years, 180 days, 16 hours, 28 minutes and 18 seconds
(154328 turns).
1 companion was killed during his adventures.
Mither visited 113 places.
His strength score was modified by +13 during his career.
His learning score was modified by +7 during his career.
His willpower score was modified by +5 during his career.
His dexterity score was modified by +14 during his career.
His toughness score was modified by +10 during his career.
His charisma score was modified by +11 during his career.
His appearance score was modified by +12 during his career.
His mana score was modified by +7 during his career.
His perception score was modified by +5 during his career.
He was unnaturally aged by 134 years.
He was the champion of the arena.
He made a little water dragon very happy.
He left the Drakalor Chain after completing his quest and became a famous
hero.
7492 monsters perished under his attacks.
The following 32 artifacts were generated during his adventure:
the si
the scythe of corruption "Moon Sickle"
the golden gladius "Death's Sting"
the dwarven shield "Rolf's Saviour"
the elven long bow "Sun's Messenger"
the ancient claymore "Death's Blade"
the holy avenger "Justifier"
the Chaos Orb of Elemental Water
the Chaos Orb of Elemental Air
the Chaos Orb of Elemental Fire
the Chaos Orb of Elemental Earth
the staff of the Wanderer
the scorched spear
the girdle of the emperors "Celestrix"
the cloak of Oman
the rune-covered trident
the elemental gauntlets
the ring of the High Kings
the crown of science
the ancient mummy wrapping
the ankh
Perion's mithril plate mail
the intricate wooden shield "Nature's Friend"
the rune-covered club "Skullcrusher"
the Chaos Orb of Elemental Mana
the rune-covered sling "Whirlwind"
the fine leather armor "Nature's Companion"
the sapphire amulet "Preserver"
the dwarven pick axe "Hammerhead"
the iron gauntlets "Ironfist"
the black tome of Alsophocus
the rune-covered halberd "Wyrmlance"
He possessed the following intrinsics:
He was fire resistant.
He was poison resistant (also through an item).
He was acid resistant.
He was lucky (also through an item).
Fate smiled upon him.
He was sleep resistant.
He was able to teleport (also through an item).
He was able to control teleportation.
He was stun resistant (gained through items).
He was paralyzation resistant (gained through an item).
He was immune to shock attacks.
He was immune to acidic attacks.
He was able to breathe water.
He was able to resist confusion attacks (gained through an item).
He had the following talents: Affinity with Polearms, Aggressive, Alert,
Greased Lightning, Hardy, Healthy, Immune to Pain, Iron Skin, Long Stride,
Master Packager, Miser, Mithril Skin, Porter, Quick, Steel Skin, Tough Skin,
Treasure Hunter, Very Quick.
He had a final speed score of 155 (final base speed: 150).
He was a messiah of Morodwyn.
He asked for 10 divine interventions.
He was a holy champion of Order.
He was severely tainted by Chaos.
The following monsters were vanquished:
11 air demons
11 air elementals
6 air grues
1 ancient black dragon
3 ancient blue dragons
1 Ancient Chaos Wyrm
1 ancient karmic dragon
2 ancient minotaurs
33 ancient red dragons
1 Ancient Stone Beast
1 ancient white dragon
4 animated armors
7 balors
1 banshee
511 battle bunnies
3 berserker emperors
3 berserker kings
4 black baby dragons
1 black dragon
1 black slayer
1 black unicorn
3 blue baby dragons
1 blue dragon
1 bone golem
1 bunny master
1 cat lord
1 Chaos Archmage
4 chaos knights
29 chaos mutants
111 chaos servants
4 chaos spawn
8 chaos warriors
14 chaos wizards
1 crime lord
9 crystal statues
3 death oozes
1 diamond golem
1 dwarven artificer
8 dwarven chaos knights
47 earth elementals
1 emperor lich
17 fire demons
41 fire elementals
21 fire giants
1 fire giant king
10 frost giants
3 frost giant berserkers
1 frost giant jarl
44 ghosts
14 ghost bats
22 ghost kings
39 ghost lords
7 giant bee queens
254 giant bee warriors
80 giant bee workers
4 gorgons
4 gray slayers
14 great red wyrms
1 greater black unicorn
45 greater chaos servants
3 greater daemons
1 greater earth elemental
1 greater fire elemental
1 greater moloch
3 greater mummies
5 greater water elementals
2 half-orc bouncers
61 hill giants
2 karmic baby dragons
1 karmic dragon
1 living wall
1 master necromancer
1 Master Summoner
2 mimic hiveminds
5 molochs
1 mummy lord
15 necromancers
5 ochre jellies
10 quicklings
2 quickling lords
32 red baby dragons
22 red dragons
7 shadow lords
4 shadow trolls
1 skeletal king
1 Snake from Beyond
34 steel golems
2 steel horrors
10 steel zombies
110 stone giants
2 stone giant lords
30 stone grues
2 stone oozes
9 stone snakes
17 titans
7 troll chiefs
8 troll kings
1 undead chaos dwarven berserker
25 vapor rats
7 water demons
2 water elementals
18 water grues
1 werewolf king
9 werewolf lords
3 white dragons
11 writhing masses of primal chaos
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