Originally Posted by
spuge
some of 2h weapons are good but you need to comit to them early or dont use them at all. 1h weapons are easy when you can easily compensate whit good shield whit los skill lvl, but they are not any better in right hands. meny player dont take look weapon profiency table there is BIG difference in dv modifiers.
i use Grandmaster skill lvl and Eternium tower shield values so it might give missleading view. Most caracters dont get GM lvl in end of game.
polearm 1h + shield = 22+26=48DV!!! (lol orchis spear just got epin
)
polearm 1h + polearm 1h =22+22= 44DV
guarterstaff = 40DV!!
1h sword/mace/hammer/dagger + shield = 6+26=32DV
Polearm 2h = 22DV
dual wield 1h+1h = 6+6=12DV
2h sword/ hammer = 6DV
so i dont recomend 2h sword/ hammers or dualwield swords. it can work but most likely you slowly die for age or corruption in end.
Raven polearm user is game braking for others shield + 1h.
With a 2H weapon, you can partially offset this by using different tactics settings. With the huge damage bonus, plus the generally high damage of a 2H weapon anyway, you can probably run on normal/defensive/coward tactics if you need to, especially against monsters that age/paralyse/whatever and still do just fine. With a 1H polearm, you basically need to be in berserk or very aggressive all the time to do any damage. It's fairly easy to get up to proficiency 7-9 anyway.
I really wish there were some more options for quarterstaves. The most interesting non-artifact ones are wood/iron, so that kind of limits the options there, but they're chronically underused considering the nice bonuses that they get. Eternium staff of devastation is one of my favourite weapons though.
Hoping to win with every class, doomed. Archer, Barbarian, Bard, Beastfighter, Druid, Elementalist, Farmer, Fighter, Monk, and ULE Priest down.