Code:
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^^^^^ ^^^^^^ ^^..^
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Big J+ St:34 Le:16 Wi:14 Dx:33 To:33 Ch: 1 Ap: 1 Ma:21 Pe: 8 N-
DV/PV:63/51 H:428(428) P:135(135) Exp:28/4741561 DrCh Sp:156
Blessed
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Background Information
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Name: Big J+ Race: male Drakeling Class: Paladin
Eye color: blue Hair color: bald Complexion: green
Height: 5'8" Weight: 41 pounds
Age: 31 (adult, 5 years of unnatural aging added in)
Star sign: Raven Birthday: 12/Raven (day 12 of the year)
YOUR HISTORY:
Your parents were poor people. They loved you and cared for you,
although you had to hunger more than once.
In your childhood you were tortured by your cruel parents. They
seemed to thoroughly hate and despise you.
During your youth you embarked on many small journeys to nearby
towns on behalf of your parents. You learned to know lots of people and
made many friends.
As a young adult you were a credit to your family. Your parents
supported your plans and were very understanding. They tried to help you
along your way with all means at their disposal.
You decided to become a Paladin.
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Inventory
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Total weight: 2367 stones Carrying capacity: 6085 stones
Head : uncursed eternium cap [+0, +7] [28s]
Neck : uncursed ankh [3s]
Body : uncursed robes of resistance (-4, -4) [+3, +12] {To+5}[60s] // precrown gift
Girdle : -
Cloak : uncursed cloak of protection [+0, +3] [20s]
Right Hand : blessed holy avenger "Justifier" (+4, 3d5+10) [+6, +2][60s]
Left Hand : uncursed tower crystal shield (-3) [+13, +4] [260s]
Right Ring : blessed ring of the master cat [+0, +5] {Dx+16} (+16 spd)
Left Ring : uncursed ring of cold resistance [1s]
Bracers : uncursed bracers of pure might [+4, +4] {St+8} (+8 spd)[12s] // stolen
Gauntlets : uncursed gloves [+0, +3] [6s]
Boots : uncursed boots of sneakiness (+1, +1) [+0, +0] {Dx+2} [20s]
Missile Weapon: -
Missiles : -
Tool : uncursed pick axe (+0, 1d6+1) [75s]
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Stuff
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Total weight: 1821 stones Carrying capacity: 6085 stones
Helmets ('[')
blessed metal cap [+0, +1] [50s]
uncursed mithril cap [+0, +2] [40s]
Armor ('[')
blessed ancient mummy wrapping [+1, +5] {Ap-8} [60s]
Shields ('[')
blessed medium shield [+3, +1] [100s]
uncursed tower mithril shield (-2) [+9, +2] [120s] // from goblin camp, very, very helpful
blessed large adamantium shield (-1) [+9, +3] [86s]
Gauntlets ('[')
uncursed gauntlets (-1, +0) [+0, +1] [10s]
heap of 2 uncursed pairs of thick gauntlets (-1, -2) [+0, +1] [30s]
Necklaces (''')
blessed amulet of balance [3s]
uncursed amulet of balance [3s]
uncursed brass amulet [3s]
uncursed pendant of beauty {Ap+4} [3s]
uncursed amulet of protection +2 [3s]
uncursed amulet of greed [3s]
uncursed amulet of luck [8s]
uncursed amulet of protection from constructs [3s]
Bracers (',')
uncursed brass bracers [+0, +0] [10s]
uncursed bracers of speed [+0, +0] (+4 spd) [10s]
cursed brass bracers [+0, +0] [10s]
One-handed weapons ('(')
blessed dagger (+0, 1d4) [10s]
blessed trollish war club (+1, 1d8+2) [-1, +0] [100s]
uncursed eternium hand axe (+0, 2d6+7) [25s]
uncursed broken pick axe (+2, 1d6+3) [75s]
blessed broken pick axe (+0, 1d6+1) [75s]
uncursed broken pick axe (+0, 1d6+1) [75s]
Missiles ('*')
heap of 14 cursed rocks (+0, 1d4) [70s]
heap of 11 uncursed rocks (+0, 1d4) [55s]
Tools (']')
blessed holy symbol [5s]
heap of 2 uncursed waterproof blankets [20s]
blessed square key [1s]
uncursed triangular key [1s]
Rings ('=')
uncursed ring of acid resistance [1s]
uncursed ring of ice [1s]
uncursed ring of stun resistance [1s]
uncursed ring of doom [1s]
uncursed ring of minor elemental mastery [+0, +0] [1s]
uncursed ring of invisibility [1s]
uncursed ring of searching [1s]
Wands ('\')
uncursed wand of light (11 charges) [4s]
uncursed wand of cold (2 charges) [4s]
uncursed wand of bunny summoning (7 charges) [3s] // never wand of door creation ):
uncursed wand of far slaying (4 charges) [3s]
uncursed wand of paralyzation (5 charges) [3s]
cursed wand of item detection (4 charges) [3s]
Potions ('!')
potion of holy water [4s]
uncursed potion of training [2s]
uncursed potion of insight [2s]
heap of 6 uncursed potions of cure poison [12s]
heap of 2 uncursed potions of ultra healing [4s]
blessed potion of extra healing [2s]
cursed potion of carrot juice [4s]
cursed potion of stun recovery [2s]
uncursed potion of mana [4s]
heap of 3 uncursed potions of carrot juice [12s]
heap of 6 uncursed potions of water [24s]
uncursed potion of balance [4s]
cursed potion of potential strength [4s]
heap of 2 uncursed potions of potential willpower [8s]
uncursed potion of booze [4s]
blessed potion of healing [4s]
uncursed potion of poison [4s]
uncursed potion of invisibility [4s]
cursed potion of booze [4s]
potion of unholy water [4s]
uncursed potion of raw mana [2s]
uncursed potion of healing [4s]
uncursed potion of boost charisma [2s]
uncursed potion of visibility [4s]
Scrolls ('?')
uncursed scroll of increase melee accuracy [2s]
uncursed scroll of power [2s]
uncursed scroll of item detection [2s]
uncursed scroll of gold detection [2s]
uncursed scroll of amnesia [2s]
cursed scroll of identify [2s]
uncursed scroll of monster detection [2s]
uncursed scroll of balance [2s]
uncursed scroll of uncursing [2s]
uncursed scroll of great identify [2s]
Food ('%')
heap of 31 uncursed cooked lizards [93s]
uncursed lump of beeswax [5s]
blessed lump of beeswax [5s]
heap of 3 cursed morgia roots [6s]
Valuables ('$')
46754 gold pieces [467s]
Gems ('*')
heap of 2 uncursed amber stones [2s]
uncursed blue aquamarine [1s]
uncursed crystal of power [1s]
cursed blue aquamarine [1s]
blessed crystal of power [1s]
uncursed worthless piece of blue glass [1s]
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Weapon Skills
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Melee weapon Lvl Hit Dam DV Level Required marks
--------------------- --- --- --- -- ------------- --------------
Swords 11 +10 +7 +4 Mastery 847
Missile weapon Lvl Hit Dam Ra Level Required marks
--------------------- --- --- --- -- ------------- --------------
Thrown rocks & clubs 6 +12 +9 +2 skilled 42
Shields Lvl DV Level Required marks
--------------------- --- --- ------------- --------------
Shields 9 +18 excellent 728
Damage caused with your melee weapons:
--------------------------------------
Right hand: +71 bonus to hit, 3d5+46 damage
Damage caused with your missile weapons:
----------------------------------------
No missile weapons available.
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Skills
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Alertness ................100 (superb) [+1d5]
Athletics ................100 (superb) [+2d4]
Climbing ................. 31 (fair) [+3d5]
Concentration ............ 60 (good) [+3d4]
Dodge .................... 73 (great) [+1d3]
First aid ................ 29 (mediocre) [+4d4]
Food preservation ........ 71 (great) [+1d5]
Haggling ................. 25 (mediocre) [+3d4]
Healing ..................100 (superb) [+1d5]
Listening ................ 91 (superb) [+1d3]
Literacy ................. 26 (mediocre) [+3d5]
Music .................... 14 (mediocre) [+4d4]
Stealth .................. 34 (fair) [+2d4]
Swimming ................. 54 (good) [+3d3]
Two weapon combat ........ 68 (good) [+1d5]
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Spells
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Darkness: 2, 6pp (Effectivity: +0)
Holy Awe: 1, 19pp (Effectivity: +0)
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Effects of Corruption
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You exhale sulphur (Ch: -4).
You rage (DV: -9, +6 melee damage)!
You are surrounded by an unholy aura (Ch: -10, DV: +6).
You sport a babbling mouth on your forehead that rants and raves dark
secrets (Le: +8, Ch: -6, Ap: -6, Pe: -4, stealth impossible).
You are a living mana battery.
Your frontal eyes have merged into one larger eye (Ch: -2, Ap: -2, Pe: +4).
Your close attunement to corrupted astral space allows teleportation.
You have become extremely thin and nimble (1/2 weight, DV: +6).
Your legs have stretched into long, fragile stilts (Base movement cost: 750
energy points; PV: -4; -4 kicking damage; Ap: -6).
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His further life:
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After he leaves the Drakalor Chain he is welcomed by his people with great
honors. They acknowledge his noble deeds, his valor, his cunning and his
great skills that helped to prevent the complete destruction of the world he
knows. His severe taint by the forces of Chaos prevents him from ever
leading a normal life. He always remembers the glorious deeds that took his
life away. His sacrifice is remembered in the stories of his people, but not
in their hearts. He ends his life in loneliness and isolation.
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His achievements during his battles:
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Big J+, the drakish paladin, saved the world with his brave efforts without
even stopping to save himself.
He scored 63490228 points and advanced to level 28.
He survived for 0 years, 24 days, 10 hours, 43 minutes and 47 seconds (24852
turns).
1 companion was killed during his adventures.
Big J+ visited 83 places.
His strength score was modified by +3 during his career.
His learning score was modified by +2 during his career.
His willpower score was modified by +2 during his career.
His dexterity score was modified by +4 during his career.
His toughness score was modified by +5 during his career.
His charisma score was modified by +3 during his career.
His appearance score was modified by +3 during his career.
His perception score was modified by +2 during his career.
He was unnaturally aged by 5 years.
He adhered to the principles of the Cat Lord and thus rose to great fame.
He left the Drakalor Chain after completing his quest and became a famous
hero.
1076 monsters perished under his attacks.
The following 21 artifacts were generated during his adventure:
the si
the scythe of corruption "Moon Sickle"
the ring of the master cat
the holy avenger "Justifier"
the Chaos Orb of Elemental Water
the Chaos Orb of Elemental Air
the Chaos Orb of Elemental Fire
the Chaos Orb of Elemental Earth
the silvery arrow "True Aim"
the crown of science
the shield of raw steel
the ancient mummy wrapping
the ankh
the Chaos Orb of Elemental Mana
the robes of resistance
the rune-covered halberd "Wyrmlance"
the deformed mace "Masher"
the vibrating rapier "Hornet's Sting"
the chain mail of the martyred crusader
the glowing gem "Third Eye"
the bracers of pure might
He possessed the following intrinsics:
He was fire resistant (gained through an item).
He was poison resistant.
He was cold resistant (gained through an item).
He was acid resistant (gained through an item).
He was lucky (also through an item).
Fate smiled upon him (gained through items).
He was sleep resistant.
He was able to teleport.
He was able to control teleportation.
He was shock resistant (also through an item).
He was able to see invisible things (gained through items).
He was immune to fire attacks.
He had the following talents: Affinity with Swords, Greased Lightning,
Hardy, Healthy, Immune to Pain, Iron Skin, Potent Aura, Quick, Shield
Specialist, Steel Skin, Tough Skin, Very Quick.
He had a final speed score of 156 (final base speed: 132).
He was a messiah of Issrecht.
He asked for 276 divine interventions.
He was a holy champion of Balance.
He was severely tainted by Chaos.
The following monsters were vanquished:
1 Ancient Chaos Wyrm
1 Ancient Stone Beast
9 balors
1 bunny master
1 Chaos Archmage
22 fire giant kings // TF:4 tension rooms are "fun"
2 ghost kings
1 greater balor
1 grizzled dwarven veteran
1 lich king // on D:48, this guy cost me some time D:<
1 malicious doctor
1 Master Summoner
1 mimic hivemind
1 mummy lord
1 quickling king
1 Snake from Beyond
13 steel golems
2 titans
Dispatched the legendary kobold Tikbuz.
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Playing Time
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You played for 0 hours, 57 minutes and 2 seconds.
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Version Information
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Ancient Domains Of Mystery
Version 3.3.3
Windows Deluxe (Steam) Build: Jan 29 2019 13:30:07