Post here in this thread if you wish to join the newest ADOM group challenge - The Weakest Link. It is now being hosted here instead of on the Hall of Fame forums.
The aim of the game:
A character will be created that goes straight to the infinite dungeon, the intention being to see how deep it can go and how well people can survive. Each player gets control of the PC for 2000 turns. During that time they must descend by at least one level - you may go as deep as you like in fact, should you dare, but you must go at least one level deeper. When they have finished they save the game, post the save here along with a report of what's happened, and the next person picks up the save game and continues for 2000 turns. As the game goes on the PC will go deeper and deeper in the ID, and sooner or later everyone will start dying gruesome deaths.
If you die then you are The Weakest Link - goodbye! You're out of the game and the next person on the list must then pick up from before you played and try to survive the same encounters. Post the highscore details from your death (no flgs though) and you'll be entered onto a group high score table. Eventually everyone will start dying away, and it'll be left to a couple of very skilled or very lucky players trying desperately to survive in the depths of infinity. Finally all will inevitably die, as the ID kills everyone in the end.
The game will be structured into several leagues, and the top two players from each league will then play against each other in one big final game. There'll obviously be a touch of pride in coming out top, but I'll give a little bonus reference to whoever manages the most stupid or amusing death too.
Rules:
-descend at least one level during your round
-no use of the up stairs (the one exception being if there's an impassable river - then you can quickly <>)
-do not exceed the turn limit of 2000 by more than 50 - try not to exceed it at all! (the tactical display will be changed to show number of moves instead of speed)
-give a post describing your activities after your round, including important info like using up prayers, items found and monsters encountered that could affect future players
-you have 72 hours to play when it comes to your turn - this can be extended to one week if you have special circumstances (this is to keep the momentum of the game going)
-no competitive hindering tactics allowed during the first 2 rounds
-any and all competitive and dirty tactics allowed on round 3 or after
-lastly, have fun - this game relies mostly on luck, with a little bit of skill; try to enjoy it and don't take things too seriously
These rules are not strictly enforced - they mostly rely on faith in the player, just as we have faith that people posting YAVPs haven't save-scummed. If you break the rules in any way and then lie about it, then the only loser is you.
Notes on Competitive Play:
After 2 rounds have passed players can start using competitive tactics to increase their chances and reduce the chances of others. For instance, a player could throw away a good melee weapon or armour because they think they can survive better than other players without it. Or someone (unnamed) could deliberately doom the PC because they think it'll improve their survival chances compared to everyone else. There are no restrictions on what you can do to damage the PC in the hopes of it giving you a competitive edge after the first 2 rounds have played out, as long as it's within the rules stated above. However you cannot deliberately benefit from withholding information about the PC! All actions that could affect other players must be noted in the game report after your turn - no hiding info about monsters around the corner, stuff you've found, etc.
Also, should you create an unsolvable situation then you're out of the game and everyone continues on from before your turn. What this means is that if everyone after you dies from your dirty tactics, and then the file comes back to you and you die too, then you are The Weakest Link, goodbye! So be careful with extreme competitive tactics - they could back-fire.
Other Details:
The deadline for sign-up is extended to midnight on Sunday due to the change of forums. On Monday the game will begin in earnest, and I'll create all necessary threads, and randomly create the groups and playing orders. The character used will be a priest of random race (no trolls though) - I will generate it and take it to the mouth of the ID, save it there and post the save here for others to continue from. The ADOM version used will be Winbeta4/DOS (the saves are compatible with each).
You can see previous discussion about the challenge on the ADOM Hall of Fame forums.
Signed up so far:
Grey
gut
Timpak
Silfir
Subconcious
FantomFang
Maul
Ars
riktikticheck
ElectricalFire
DeSt
Soirana
Molach
Evil Knievel
Reich
Covenant
deepshock
Orbic
Kato
kupico
ewolf
Oliphaunt
M_bowwarrior
PeanutGod
JSuvanto
Total: 26
(I've had to cut vogonpoet, Kingsdragon and Mozzy Tunes from the list because they haven't signed up here)
Please affirm or reaffirm your interest in this game, even if you're already on the list.