Crit City - Mimic Difficulty
So I just lost a Level 20 Trollish Paladin on the Mana Temple to a Master Mimic. It's not all that surprising. They are often the death of late game characters. Here's the thing: this character had intrinsic paralyzation resistance . I lost the character in one turn, from 300 health! The post-mortem read out had like pretty much only crits and not a single miss. DV ~40, PV about the same.
Perhaps it's because it was super experienced, being on the Mana Temple and all, and maybe it's just the RNG being an ass. Seriously, though, I was surprised.
I'm not sure if anything needs to be changed but I think that maybe the difficulty of mimics needs to be tuned down a bit? The ability to do the above plus paralyze seems excessive.
Completed: All Races, All Classes. Twice.
Fastest Run: Dwarf Mindcrafter - 34803 turns. No wand of tele.
Challenge Games: C- CK (stupid ending), Platinum Girdle x10, Westside Story, Team Teleport - illiterate troll barb, Scroll of Omnipotence obtained
ULE - DE Archer