In line with some of my other extreme propositions, I'm curious how the general Adom playerbase would see the following idea:
Using wish to teleport between already explored locations.
Imagine being around the level of Eternal Guardian that's probably D:28-D:30 most of the time.
You realize suddenly - hey, I forgot the ring of the high kings, oh shit.
Either you forgot entirely to go get it because of... routine? neglect? being drunk the other day?
Enough said, it happened to me ~twice.
At that point I'm absolutely not in a position to kill the EG, either because I'm too weak or because it would cost me dropping from L or L+ down to N, becoming a fallen champion and a bunch of other nasty consequences.
In other words, you *have to* go back.
So instead of going all the thirty levels back, step by step, you could wish for "Teleport D:1" and *poof*!
You're suddenly in D1. You had a spare wish and you used it.
Another example: You have completed the game, all balors are dead, chaos gate closed. Time to go home.
You discover a wand of wishing (2) among the D:50 loot.
Hmmm, since you don't need any more wishes at this point, you instead use one of them to wish for "Teleport Vlge".
Boom, you're in Terrinyo.
Pros:
- cuts down on tedium
- finds a use for spare wishes
- cuts down on turncount (speedruns yay)
- skips the boring parts (getting out of the maze after obtaining aotme)
- helps manage some unexpected and unplanned long trips like mentioned RotHK
- adds more dynamics to the game
- makes an archmage so much more fun to play
Cons:
- makes traveling between some difficult locations too easy
- cuts down on turncount (somebody was lucky and removed several thousand turns from their final turncount; could be a major score changer)
- it's a highly luck based feature that will often not be used since there are many, far more useful wishes
- makes an archmage even more powerful
- allows skipping dangerous locations that would otherwise threaten the player and be otherwise challenging (hostile cat lord that was left alive, unleashed GUV where quickling queens, great karmic wyrms and ghost kings roam the whole level, etc.)
This isn't an RFE since I'm trying to first gauge the interest and avoid getting a massive downvote for an idea I find great but others strongly dislike.