I've been lurking these forums for a few weeks, and finally decided to post. So this is not impressive for most people who roam here, it's possibly the easiest class/race combination, but for me it represents 100+ hours of trail and error in trying to beat the damn game.

Before this I died thrice after passing about level fifteen, twice due to having strength of atlas run out and getting crushed to death under the weight of my equipment, and once to drowning in the ice queen domain snowstorm level, YASD's indeed. This time I realised you could stack atlas castings and made damn sure that lasted long enough (probably many times the length of the game in duration left). I got lucky on the robes of resistance early on, and wished for seven league boots that I used for most of the game, untill the useless potion gave teleport-controlling divine messenger boots (I lost teleport control to a well in the late game). The going was slow but steady after I got the babling mouth corruption which drained all my manapool on a random spel every so often, but with enough bashing magic missile/acid ball the end was finally reached! I went through D:50 the hard way, killing everything in it.
(most of the inventory and monster kills removed for brevity)
As my game updated to R69 just as I was on D:50, this may be the first win on R69!

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Screenshot
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GrWi/50 N= DV/PV: 75/56 H: 602/602 P: 865/865 ----b-----------0 DrCh

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Background Information
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Name: Liara Race: female Gray Elf Class: Wizard
Eye color: blue Hair color: white Complexion: pale
Height: 5'10" Weight: 114 pounds
Age: 350 (grown-up, 56 years of unnatural aging added in)
Star sign: Tree Birthday: 21/Tree (day 351 of the year)

YOUR HISTORY:
Your parents are traveling adventurers. They are doing moderately
well but are talented enough to survive.
In your childhood you were fascinated by your environment and the
ever-changing wonders of the world. You were a very curious and
adventurous child.
During your youth you had a lot of fun playing with other kids of
your age. You always were a natural leader and the center of interest.
As a young adult you were a credit to your family. Your parents
supported your plans and were very understanding. They tried to help you
along your way with all means at their disposal.
You decided to become a Wizard.


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Inventory
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Total weight: 19655 stones Carrying capacity: 47375 stones

Head : blessed crown of regeneration [+3, +0] [55s]
Neck : uncursed amulet of protection +4 [3s]
Body : uncursed robes of resistance (-4, -4) [+3, +12] {To+5}[60s]
Girdle : blessed eternium girdle [+0, +4] [12s]
Cloak : uncursed cloak of protection [+0, +5] [20s]
Right Hand : blessed mace of destruction (+7, 5d6+8) [120s]
Left Hand : blessed medium eternium shield (+3) [+12, +3] [46s]
Right Ring : blessed ring of the clear mind [1s]
Left Ring : uncursed ring of the High Kings [+2, +3] [1s]
Bracers : blessed bracers of resistance [+0, +5] [10s]
Gauntlets : blessed thick gauntlets (-1, -2) [+3, +3] [15s]
Boots : uncursed boots of the divine messenger [+3, +3] {Dx+5}[25s]
Missile Weapon: -
Missiles : blessed rune-covered trident (+6, 3d12+6) [+4, +4] {Dx+12}
Tool : heap of 39 blessed moss patches of mareilon [78s]


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Stuff
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Total weight: 19129 stones Carrying capacity: 47375 stones

Helmets ('[')
blessed eternium cap [+1, +5] [28s]
heap of 2 uncursed helms of water breathing [+0, +1] [60s]
uncursed crown of lightning [+0, +1] (+5 spd) [65s]
Gauntlets ('[')
uncursed elemental gauntlets (-1, +0) [+0, +3] [10s]
Boots ('[')
blessed seven league boots [+5, +5] [30s]
uncursed eternium boots [+3, +8] [55s]
uncursed seven league boots [+1, +0] [30s]
blessed seven league boots [+1, +0] [30s]
Bracers (',')
heap of 3 uncursed pairs of bracers of resistance [+0, +0] [30s]
uncursed bracers of toughness [+0, +0] {To+4} [10s]
uncursed bracers of toughness [+0, +0] {To+6} [10s]
Rings ('=')
uncursed ring of minor elemental mastery [+0, +0] [1s]
Potions ('!')
heap of 60 uncursed potions of poison [240s]
Books ('"')
uncursed spellbook of Wish [100s]

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Weapon Skills
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Melee weapon Lvl Hit Dam DV Level Required marks
--------------------- --- --- --- -- ------------- --------------
Unarmed fighting 1 +1 +0 +0 basic 6
Daggers & knives 3 +2 +1 +0 basic 130
Clubs & hammers 1 +1 +0 +0 basic 50
Maces & flails 11 +10 +7 +4 Mastery 5755
Swords 5 +3 +2 +1 skilled 116
Axes 1 +1 +0 +0 basic 50
Whips 1 +1 +0 +1 basic 50
Pole arms 8 +8 +4 +8 excellent 395
Twohanded weapons 1 +1 +1 +0 basic 50
Staves 1 +1 +0 +1 basic 50

Missile weapon Lvl Hit Dam Ra Level Required marks

--------------------- --- --- --- -- ------------- --------------
Slings 0 +0 +0 +0 unskilled 14
Bows 0 +0 +0 +0 unskilled 14
Crossbows 0 +0 +0 +0 unskilled 14
Thrown axes & hammers 0 +0 +0 +0 unskilled 14
Thrown daggers 0 +0 +0 +0 unskilled 14
Thrown rocks & clubs 0 +0 +0 +0 unskilled 14
Thrown spears 1 +2 +1 +0 basic 3
Boomerangs & scurgari 0 +0 +0 +0 unskilled 14

Shields Lvl DV Level Required marks

--------------------- --- --- ------------- --------------
Shields 10 +20 excellent 214

Damage caused with your melee weapons:
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Right hand: +106 bonus to hit, 5d6+30 damage

Damage caused with your missile weapons:
----------------------------------------
Ammunition: 1, base range: 1, +48 bonus to hit, 3d8+20 damage




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Skills
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Alchemy ..................100 (superb) [+2d4]
Backstabbing .............100 (superb) [+3d4]
Bridge building .......... 19 (mediocre) [+3d5] (mr)
Climbing .................100 (superb) [+1d3]
Concentration ............100 (superb) [+2d4]
Detect traps .............100 (superb) [+1d3]
Dodge .................... 66 (good) [+1d3]
First aid ................100 (superb) [+1d3]
Haggling ................. 71 (great) [+1d3]
Healing ..................100 (superb) [+1d3]
Herbalism ................100 (superb) [+2d4]
Listening ................100 (superb) [+1d5]
Literacy .................100 (superb) [+2d4]
Pick pockets ............. 72 (great) [+1d3]
Smithing ................. 48 (fair) [+1d5]
Stealth ..................100 (superb) [+1d5]
Swimming .................100 (superb) [+1d3]
Tactics ..................100 (superb) [+1]
Two weapon combat ........ 88 (great) [+1]
Ventriloquism ............ 77 (great) [+1d3]


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Spells
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Acid Ball : 589, 19pp (Effectivity: +13)
Acid Bolt : 2106, 7pp (Effectivity: +49)
Bless : 2014, 5pp (Effectivity: +3)
Burning Hands : 4017, 4pp (Effectivity: +20)
Calm Monster : 945, 5pp (Effectivity: +2)
Create Item : 705, 150pp (Effectivity: +1)
Cure Critical Wounds: 3561, 8pp (Effectivity: +8)
Cure Disease : 1269, 5pp (Effectivity: +0)
Cure Light Wounds : 1102, 2pp (Effectivity: +12)
Cure Serious Wounds : 1257, 6pp (Effectivity: +2)
Darkness : 9042, 3pp (Effectivity: +3)
Death Ray : 718, 60pp (Effectivity: +1)
Destroy Undead : 1674, 5pp (Effectivity: +0)
Disarm Trap : 963, 6pp (Effectivity: +0)
Earthquake : 1033, 48pp (Effectivity: +0)
Farsight : 1746, 9pp (Effectivity: +10)
Fire Bolt : 2356, 5pp (Effectivity: +23)
Fireball : 1051, 12pp (Effectivity: +0)
Frost Bolt : 2506, 6pp (Effectivity: +27)
Greater Identify : 1020, 60pp (Effectivity: +0)
Heal : 969, 24pp (Effectivity: +3)
Ice Ball : 1855, 13pp (Effectivity: +13)
Identify : 1527, 45pp (Effectivity: +4)
Improved Fireball : 1099, 17pp (Effectivity: +6)
Invisibility : 2869, 6pp (Effectivity: +1)
Knock : 3192, 8pp (Effectivity: +2)
Know Alignment : 1407, 5pp (Effectivity: +5)
Light : 3884, 1pp (Effectivity: +30)
Lightning Ball : 1274, 17pp (Effectivity: +6)
Lightning Bolt : 3309, 6pp (Effectivity: +16)
Magic Lock : 3356, 5pp (Effectivity: +0)
Magic Map : 1697, 23pp (Effectivity: +8)
Magic Missile : 5392, 4pp (Effectivity: +62)
Mystic Shovel : 1103, 60pp (Effectivity: +4)
Neutralize Poison : 1035, 5pp (Effectivity: +6)
Petrification : 1263, 72pp (Effectivity: +0)
Remove Curse : 1020, 30pp (Effectivity: +3)
Revelation : 1156, 20pp (Effectivity: +3)
Scare Monster : 1375, 8pp (Effectivity: +0)
Slow Monster : 4121, 5pp (Effectivity: +1)
Slow Poison : 1485, 4pp (Effectivity: +0)
Strength of Atlas : 2325, 5pp (Effectivity: +37)
Stun Ray : 2906, 4pp (Effectivity: +6)
Summon Monsters : 745, 18pp (Effectivity: +0)
Teleportation : 3456, 14pp (Effectivity: +12)
Web : 2287, 8pp (Effectivity: +1)
Wish : 726, 3000pp (Effectivity: +0)




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Her further life:
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After she leaves the Drakalor Chain she is welcomed by her people with great
honors. They acknowledge her noble deeds, her valor, her cunning and her
great skills that helped to prevent the complete destruction of the world
she knows. She returns to her lands victorious and is hailed as a great
leader. Eventually she becomes queen and rules her subjects with an iron
fist for a long and peaceful time, allowing her people to prosper and grow.

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Her achievements during her battles:
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Liara, the gray elven wizard, saved the world with her brave efforts and
became a great ruler while saving herself 33 times.
She scored 13195876 points and advanced to level 50.
She survived for 0 years, 98 days, 23 hours, 57 minutes and 6 seconds
(175677 turns).
Liara visited 151 places.
Her strength score was modified by +15 during her career.
Her learning score was modified by +15 during her career.
Her willpower score was modified by +9 during her career.
Her dexterity score was modified by +13 during her career.
Her toughness score was modified by +17 during her career.
Her charisma score was modified by +9 during her career.
Her appearance score was modified by +16 during her career.
Her mana score was modified by +23 during her career.
Her perception score was modified by +10 during her career.
She was unnaturally aged by 56 years.
She was the champion of the arena.
She made a little water dragon very happy.
She left the Drakalor Chain after completing her quest and became a great
leader and famous heroine.
8389 monsters perished under her attacks.
The following 20 artifacts were generated during her adventure:
the si
the scythe of corruption "Moon Sickle"
the golden gladius "Death's Sting"
the Chaos Orb of Elemental Water
the Chaos Orb of Elemental Air
the Chaos Orb of Elemental Fire
the Chaos Orb of Elemental Earth
the lead-filled mace "Big Punch"
the rune-covered trident
the elemental gauntlets
the ring of the High Kings
the phial of Caladriel
the crown of science
the boots of the divine messenger
the Shirt of the Saints
the Chaos Orb of Elemental Mana
the fine leather armor "Nature's Companion"
the robes of resistance
the staff of the archmagi
the rune-covered halberd "Wyrmlance"
She possessed the following intrinsics:
She was fire resistant (also through items).
She was poison resistant (also through an item).
She was cold resistant (also through items).
She was acid resistant (also through an item).
She was lucky.
Fate smiled upon her.
She was sleep resistant (also through an item).
She was able to teleport.
She was able to control teleportation (gained through an item).
She was stun resistant.
She was paralyzation resistant (also through an item).
She was resistant to death rays (also through items).
She was shock resistant (also through items).
She was able to see invisible things.
She was immune to acidic attacks.
She was able to resist confusion attacks (gained through an item).
She had the following talents: Affinity with Maces & Flails, Affinity with
Polearms, Alert, Greased Lightning, Hardy, Immune to Pain, Iron Skin, Long
Stride, Miser, Quick, Shield Expert, Shield Master, Shield Specialist, Steel
Skin, Tough Skin, Treasure Hunter, Very Hardy, Very Quick.
She had a final speed score of 115 (final base speed: 115).
She was a messiah of Ayssia.
She asked for 19 divine interventions.
She was a holy champion of Balance.

The following monsters were vanquished:
5 ancient black dragons
5 ancient blue dragons
1 Ancient Chaos Wyrm
5 ancient karmic dragons
8 ancient red dragons
9 balors
598 battle bunnies
2 great karmic wyrms
1 greater balor
1 ki-rin
Dispatched the legendary chaos sister Le-yala-a.
Dispatched the legendary blink dog Stiikkeli.
Dispatched the legendary ogre Nagrat.
Dispatched the legendary black hurthling Wor Janoth.
Dispatched the legendary wolf Wrolgrim.


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Playing Time
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You played for 57 hours, 24 minutes and 49 seconds.


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Version Information
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Ancient Domains Of Mystery
Release 69
Windows Deluxe (Steam) Build: Sep 3 2016 20:37:09