Originally Posted by
SinsI
By the time a character reaches level 50, where are only 2 things for the character left to do:
1) finish cleaning up D50 and close the gate
2) defeat Andor.
As such every single level 50 class power MUST help to fullfill one of these goals.
As such:
Barbarian: 800 energy for melee attacks when fighting as True Berserker.
Taking off most of your armor on D50, really?!
I've won with a true berserking barbarian before. It's not as insane as it sounds. You can usually end up with ~60 DV/30 PV from the equipment you have available, and if you have a decent weapon, you can mow through the enemies at D:50 surprisingly efficiently. Andor I think penetrates armor now anyway, so true berserk is not wholly useless even for that battle as long as you can cover your intrinsics.
Druid:
Backround corruption on D50 is not the main source of corruption. Rather, it is negligible.
It's huge in Chaos plane and many other high-level areas. It's not negligible on D:50--probably worth 2-3 corruptions if you clear the whole place with melee or missiles. This is particularly the case if you've played slowly and have increased corruption due to day 90+ modifiers.
Fighter:
Forces to actually use a shield, gives nothing for dual-wielders.
That's fine. Fighters are supposed to be tanks, so it makes sense that they'd prefer a shield (most players use shields anyway).
Priest:
Altars rarely spawn on D50... And you usually have enough water anyway. So the ability is moot.
You don't normally have enough water to bless your entire inventory, no.
Thief:
You don't really worry about loot by D50. (Unless it gives lots of SoCRS and PoCC, or wands of wishing).
Thieves level 32 power ensures that this will be the case.
Weaponsmith
Background corruption, monster generation and lack of forges don't really allow any form of productive smithing on D50.
Well, yeah, you do your smithing elsewhere.
Wizard
What for? You can health-cast on D50 without any penalty...
Ma has a variety of other effects beyond simply how much PP you have (admittedly, not as many as I had thought).
Generally, though, I disagree that every power must necessarily help with D:50 and/or Andor. Level 50 powers should represent the capstone of achievement for the character's desired profession.
Hoping to win with every class, doomed. Archer, Barbarian, Bard, Beastfighter, Druid, Elementalist, Farmer, Fighter, Monk, and ULE Priest down.