Code:
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Screenshot
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DrAs/42 L+ DV/PV: 101/76H: 824/824 P: 175/231 ----b---------B--0DrCh
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You see Munxip, the human shopkeeper, happily ringing the cash box bell.
The sun is burning down on you through the cloudless sky.
"Terinyo", a tiny hamlet.
A road. (x6)
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Background Information
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Name: Ruud Race: male Drakeling Class: Assassin
Eye color: light blue Hair color: bald Complexion: blue
Height: 5'7" Weight: 171 pounds
Age: 22 (young)
Star sign: Candle Birthday: 20/Candle (day 290 of the year)
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Inventory
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Total weight: 5642 stones Carrying capacity: 9675 stones
He: blessed helm of the Night Watchman [+0, +8] {Pe+4} [100s]
Ne: blessed rustproof necklace of the eye [3s]
Bo: uncursed robes of resistance (-4, -4) [+3, +12] {To+5} [60s]
Gi: uncursed adamantium girdle [+0, +3] [18s]
Cl: blessed cloak of adornment [+0, +2] {Ap+4} [40s]
RH: blessed gleaming dwarven rune axe (+6, 5d8+12) [+7, +7] {To+6} [10s]
LH: uncursed gleaming dwarven shield (+4) [+15, +10] [12s]
RR: blessed ring of the master cat [+0, +5] {Dx+16} (+16 spd) [1s]
LR: uncursed ring of slaying (+6 melee damage, +6 missile damage) [1s]
Br: uncursed bracers of pure might [+4, +4] {St+8} (+8 spd) [12s]
Ga: blessed rustproof gauntlets of strength (-1, +0) [+1, +2] {St+4} [40s]
Bo: blessed seven league boots [+1, +0] [30s]
MW: uncursed long bow of hunting (+12, +4) [30s]
Mi: bundle of 5 blessed arrows of slaying (+0, 1d6) [10s]
Tl: blessed horn of plenty [40s]
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Stuff
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Total weight: 5235 stones Carrying capacity: 9675 stones
Armor ('[')
blessed elven chain mail (+1, -1) [+1, +5] [10s]
uncursed ancient mummy wrapping [+1, +5] {Ap-8} [60s]
uncursed karmic dragon scale mail "Wyrm's Behest" (-1, -4) [-1, +12]
Cloaks ('[')
heap of 2 uncursed cloaks of invisibility (-1, +0) [+1, +0] [60s]
Bracers (',')
blessed quicksilver bracers [+7, +3] (+6 spd) [10s]
One-handed weapons ('(')
uncursed sword of Nonnak (+2, 4d3+2) [+2, +2] {Wi+5} [80s]
blessed adamantium flail of penetration (+7, 2d4+10) [108s] // amazing, possibly better than gleaming axe
uncursed unpick axe (+3, 3d6+3) {To+10} [75s]
uncursed holy avenger "Justifier" (+4, 3d5+10) [+6, +2] [60s]
uncursed thorny whip "Bloody Rose" (+7, 7d3+7) [+4, +0] [15s]
Two-handed weapons ('(')
uncursed intricate wooden staff "Nature's Breath" (+0, 2d18) [+4, +4]
uncursed staff of the archmagi (+5, 5d2+2) [+9, +0] {Ma+10} [40s]
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Weapon Skills
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Melee weapon Lvl Hit Dam DV Level Required marks
--------------------- --- --- --- -- ------------- --------------
Unarmed fighting 1 +1 +0 +0 basic 25
Daggers & knives 5 +4 +2 +1 skilled 44
Clubs & hammers 1 +1 +0 +0 basic 25
Maces & flails 10 +9 +6 +3 excellent 1647
Swords 3 +2 +1 +0 basic 43
Axes 13 +14 +12 +4 Mastery 1936
Whips 1 +1 +0 +1 basic 25
Pole arms 1 +1 +0 +0 basic 25
Twohanded weapons 1 +1 +1 +0 basic 25
Staves 1 +1 +0 +1 basic 25
Missile weapon Lvl Hit Dam Ra Level Required marks
--------------------- --- --- --- -- ------------- --------------
Slings 7 +14 +10 +2 skilled 219
Bows 3 +6 +4 +1 basic 3
Crossbows 0 +0 +0 +0 unskilled 7
Thrown axes & hammers 0 +0 +0 +0 unskilled 7
Thrown daggers 4 +8 +6 +1 skilled 52
Thrown rocks & clubs 0 +0 +0 +0 unskilled 7
Thrown spears 0 +0 +0 +0 unskilled 7
Boomerangs & scurgari 1 +2 +1 +0 basic 12
Shields Lvl DV Level Required marks
--------------------- --- --- ------------- --------------
Shields 10 +20 excellent 523
Damage caused with your melee weapons:
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Right hand: +87 bonus to hit, 5d8+51 damage
Damage caused with your missile weapons:
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Ammunition: 5, base range: 20, +88 bonus to hit, 1d6+43 damage
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Skills
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Alchemy ................... 80 (great) [+1d3]
Alertness .................100 (superb) [+2d4]
Archery ...................100 (superb) [+1d5]
Backstabbing ..............100 (superb) [+4d4]
Bridge building ........... 16 (mediocre) [+4d4] (mr)
Climbing ..................100 (superb) [+3d3]
Courage ...................100 (superb) [+1d5]
Detect item status ........100 (superb) [+1d3]
Detect traps ..............100 (superb) [+3d3]
Dodge .....................100 (superb) [+2d4]
Find weakness .............100 (superb) [+3d3]
First aid ................. 84 (great) [+1d5]
Food preservation .........100 (superb) [+2d4]
Haggling .................. 40 (fair) [+3d4]
Healing ...................100 (superb) [+1d5]
Herbalism ................. 85 (great) [+2d4]
Listening .................100 (superb) [+3d5]
Literacy .................. 91 (superb) [+1d5]
Music ..................... 84 (great) [+1d3]
Pick locks ................100 (superb) [+3d3]
Stealth ...................100 (superb) [+3d3]
Swimming .................. 82 (great) [+1d5]
Tactics ................... 77 (great) [+1d3]
Two weapon combat ......... 67 (good) [+3d3]
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Spells
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Lightning Bolt: 41, 9pp (Effectivity: +0)
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His further life:
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After he leaves the Drakalor Chain he is welcomed by his people with great
honors. They acknowledge his noble deeds, his valor, his cunning and his
great skills that helped to prevent the complete destruction of the world he
knows. He is crowned to be the king of all drakelings and lives a long and
prosperous life full of love, happiness and pleasure.
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His achievements during his battles:
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Ruud, the drakish assassin, saved the world with his brave efforts and
became a great ruler while saving himself 7 times.
He scored 19165196 points and advanced to level 42.
He survived for 0 years, 75 days, 14 hours, 35 minutes and 20 seconds (76741
turns).
1 companion was killed during his adventures.
Ruud visited 174 places.
His strength score was modified by +16 during his career.
His learning score was modified by +8 during his career.
His willpower score was modified by +25 during his career.
His dexterity score was modified by +14 during his career.
His toughness score was modified by +26 during his career.
His charisma score was modified by +12 during his career.
His appearance score was modified by +18 during his career.
His mana score was modified by +6 during his career.
His perception score was modified by +10 during his career.
He was the champion of the arena.
He made a little water dragon very happy.
He adhered to the principles of the Cat Lord and thus rose to great fame.
He met Rolf, the legendary emperor of the dwarves.
He avenged Rolf's blood.
He left the Drakalor Chain after completing his quest and became a great
leader and famous hero.
4236 monsters perished under his attacks.
The following 44 artifacts were generated during his adventure:
the si
the dwarven rune axe "Rolf's Companion"
the scythe of corruption "Moon Sickle"
the ring of the master cat
the golden gladius "Death's Sting"
the dwarven shield "Rolf's Saviour"
the black long sword "Kinslayer"
the holy avenger "Justifier"
the Chaos Orb of Elemental Water
the Chaos Orb of Elemental Air
the Chaos Orb of Elemental Fire
the Chaos Orb of Elemental Earth
the heavy crossbow "The Far Slayer" // didn't find it
the lead-filled mace "Big Punch"
the rune-covered trident
the sword of Nonnak
the elemental gauntlets
the ring of the High Kings
the crown of science
the ancient mummy wrapping
the ankh
the Chaos Orb of Elemental Mana
the robes of resistance
the staff of the archmagi
the weird tome
the tome of donors
the antediluvian dwarven map fragment
the antediluvian dwarven map
the ancient dwarven key
the unpick axe
the stone heart "Bergbringer"
the gleaming dwarven rune axe
the gleaming dwarven shield
the horn of plenty
the whip of the vampire snake
the helm of the Night Watchman
the quicksilver bracers
the lead great axe
the thorny whip "Bloody Rose"
the karmic dragon scale mail "Wyrm's Behest"
the glowing green cloak "Venom Mantle"
the intricate wooden staff "Nature's Breath"
the bracers of pure might
the amulet of indomitable life // didn't find it
He possessed the following intrinsics:
He was fire resistant (also through items).
He was poison resistant (also through an item).
He was cold resistant (also through an item).
He was acid resistant (also through an item).
He was lucky (also through an item).
Fate smiled upon him (also through an item).
He was sleep resistant (gained through an item).
He was able to teleport.
He was able to control teleportation.
He was stun resistant (gained through an item).
He was shock resistant (also through an item).
He was able to see invisible things (also through items).
He was immune to shock attacks.
He was able to resist confusion attacks (gained through an item).
He had the following talents: Eagle Eye, Good Shot, Hardy, Healthy, Immune
to Pain, Iron Skin, Keen Shot, Lightning Shot, Natural Trader, Quick, Quick
Shot, Silver Tongue, Skilled, Steel Skin, Tough Skin, Very Quick.
He had a final speed score of 126 (final base speed: 112).
He was a messiah of Sssracht.
He asked for 1 divine intervention.
He was a holy champion of Order.
The following monsters were vanquished:
48 greater mimics // lots of abandoned shops
10 master mimics
15 mimics
2 mimic hiveminds
1 stone dragon king // Yay!
3 stone oozes // near death
Dispatched the legendary large spider Water Spider Assault Unit.
Dispatched the legendary kobold Tikbuz.
Dispatched the legendary goblin chieftain Emperor Spytle.
Dispatched the legendary ogre Nagrat.
Dispatched the legendary wight Taz.
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Playing Time
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You played for 20 hours, 14 minutes and 37 seconds.
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Version Information
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Ancient Domains Of Mystery
Version 3.3.1
Windows Deluxe (Steam) Build: Sep 28 2018 09:33:49