Originally Posted by
grobblewobble
missile shots cost 600% energy. Add in that the character also receives the Quick Shot and Lightning Shot talents, both reducing energy cost by a further 10%. Add energy reduction from ranged weapon skills. Archers become the medieval fantasy version of machine guns.
I've experemnted on these while ago. Actually there seems to be lower limit [do not recall exact value something like 1/3 norm{336?}] and you can not put it bellow.
Archer 60% [not 600] + skill at 13 or 14 actually caps in. Happens even faster with quick shot... Currently i would advocate not taking lightning shot on archer as it not available fast and in end game will probably be wasted talent.
just my two Lithuanian cents of Adom rumours.
Last edited by Soirana; 10-12-2009 at 04:43 PM.
So far rolled 15 casters with RoDS and shamelessly killed them within 200 turns. For eternium glory!
(after 15 I stopped counting...)