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Thread: [TWL 2016]League of Misfortune

  1. #61
    Join Date
    Oct 2014
    Posts
    217

    Default

    Survive with that PV for so long? Wow, you guys are good. I will play my turn a day or two later but should be well within the time limit.

  2. #62
    Join Date
    Feb 2016
    Location
    Oslo, Norway
    Posts
    92

    Default

    Yeah man our Druid is quite fragile and needs to be played with tender care, hehe. Don't know if you've read the whole topic here but there's grumpiness over this wildcard taking quite some time to finish, since it is currently putting the winner league on pause until it is resolved. I think it would be appreciated for everyone to check in here often and play their turns at the earliest convenience.

  3. #63
    Join Date
    Dec 2014
    Location
    Pennsylvania, USA
    Posts
    203

    Default

    Speaking of our fragile druid, what is his maximum hitpoints now?

  4. #64
    Join Date
    Feb 2016
    Location
    Oslo, Norway
    Posts
    92

    Default

    64, its shown in the log.

    Edit: Video's done uploading, linking it now although youtube hasn't finished processing so it is only 360p30 for now.

    The Weakest Link Turn 6
    Last edited by Couchfighter; 03-17-2016 at 01:29 AM.

  5. #65
    Join Date
    Dec 2014
    Location
    Pennsylvania, USA
    Posts
    203

    Default

    Ah yes, I didn't see that you split the post in two.

  6. #66
    Join Date
    Oct 2014
    Posts
    217

    Default

    Ok, subsequent players are not going to be grateful .

    14001: drop all gold. Not like we need it in ID
    heal and play lute
    14151: descend.
    find down stair case. Play lute.
    14999: I am here to have fun, not to play safe! decide to explore that level.
    Crystal statue greets me from the open door. Fuck that, I am going down
    (because I19 is surely more timid?). Accidentally left Scratchy behind.
    15401: tension sounds, distant wind. I don't like this level. descend to I20.
    15425: burn frost giant
    15481: electrocute stone snake
    15592: stone statue. Lets explore in other direction, shall we?
    15729: blind from trap. Killed something while stumbling.
    There was large orc corpse near when blindness ended.
    Drop crude battle axe to stay unburdened.
    Killed drake, stone statue, chaos servant,
    ogre lord, left panicking master mimic live (or is it the other way around?).
    (maybe I should have stayed on I17? nah, this is fun ).
    15939: found stair case. Got ambushed by troll thief and spectre so had to descend.
    16000: Spectre is dead, lost 2 To. There is distand wind... Have fun.

    Code:
    ------------------------------------------------------------------------------
                                     Screenshot
    ------------------------------------------------------------------------------
    
    
    
    
    
                                                                       #########
                                                                       #.......#
                                                                       #.....@.#
                                                                       +.......#
                                                                       #########
    
    
    
    
    
    
    
    
    
    
    
    
    Phoenix       St:17  Le:16  Wi: 9  Dx:20  To: 9  Ch:15  Ap: 4  Ma:10  Pe:11 N-
    DV/PV: 36/4    H: 16(63)      P: 14(62)      Exp: 11/41712     I21    M: 16000
    Coward
    ------------------------------------------------------------------------------
    ----------------------------------------------------------------------------
                                       Spells
    ----------------------------------------------------------------------------
    
       Bless         :   312,   8pp     (Effectivity: +2)
       Disarm Trap   :   308,  10pp     (Effectivity: +1)
       Divine Wrath  :   698,  10pp     (Effectivity: +14)
       Farsight      :   289,  17pp     (Effectivity: +1)
       Hellish Flames:   160,   7pp     (Effectivity: +7)
       Light         :   213,   3pp     (Effectivity: +1)
    
    
    ----------------------------------------------------------------------------
                                       Skills
    ----------------------------------------------------------------------------
    
      Alertness ................ 54    (good)         [+2d4]
      Climbing ................. 38    (fair)         [+4d4]
      Concentration ............ 88    (great)        [+1d5]
      First aid ................ 64    (good)         [+1d5]
      Food preservation ........ 71    (great)        [+1d5]
      Gardening ................  7    (poor)         [+4d5]
      Haggling ................. 25    (mediocre)     [+2d4]
      Healing ..................100    (superb)       [+1d5]
      Herbalism ................ 81    (great)        [+3d3]
      Listening ................ 51    (good)         [+3d3]
      Literacy ................. 77    (great)        [+1d5]
      Music .................... 23    (mediocre)     [+4d4]
      Survival ................. 38    (fair)         [+4d5]
      Swimming ................. 67    (good)         [+2d4]
      Woodcraft ................  6    (poor)         [+4d5]
    ----------------------------------------------------------------------------
                                      Inventory
    ----------------------------------------------------------------------------
    Total weight: 1300 stones                Carrying capacity: 1800 stones
    
    Head          : rusty horned helmet [+1, +1]                         [100s]
    Neck          : necklace of the silver tongue {Ch+5}                   [2s]
    Body          : -
    Girdle        : girdle of strength [+0, +0] {St+1}                    [15s]
    Cloak         : leather cloak (-1, +0) [+1, +2]                       [40s]
    Right Hand    : whip of the snake (-2, 5d2+7) {Dx+9} (+9 spd)         [15s]
    Left Hand     : -
    Right Ring    : iron ring                                              [1s]
    Left Ring     : jade ring                                              [1s]
    Bracers       : bracers of defense [+2, +0]                           [10s]
    Gauntlets     : red gauntlets {1 PV}                                  [10s]
    Boots         : -
    Missile Weapon: cursed sling (+0, +1)                                  [3s]
    Missiles      : heap of 16 rocks (+0, 1d4)                            [80s]
    Tool          : lute                                                  [20s]
    
    ----------------------------------------------------------------------------
                                        Stuff
    ----------------------------------------------------------------------------
    
    Total weight: 1003 stones   Carrying capacity: 1800 stones
    
    Gauntlets ('[')
       gloves                                                              [6s]
       gloves                                                              [6s]
    Cloaks ('[')
       hooded cloak                                                       [40s]
    One-handed weapons ('(')
       scimitar (+0, 1d8+2)                                               [40s]
       whip of the snake (-2, 5d2+7) {Dx+7} (+7 spd)                      [15s]
       large hammer                                                       [96s]
       crude knife                                                        [10s]
       warhammer                                                          [48s]
    Missile weapons ('}')
       heap of 2 slings (+0, +1)                                           [6s]
       sling (+0, +2)                                                      [3s]
       heap of 2 short bows (+1, +0)                                      [40s]
    Missiles ('*')
       heap of 4 rocks (+0, 1d4)                                          [20s]
       heap of 6 rocks (+0, 1d4+2)                                        [30s]
       bundle of 2 quarrels                                                [4s]
       heap of 14 rocks                                                   [70s]
       heap of 2 rocks                                                    [10s]
       bundle of 5 mithril arrows (+0, 1d6+3)                             [10s]
       heap of 4 rocks                                                    [20s]
       arrow (+1, 1d6)                                                     [2s]
       arrow (+0, 1d6)                                                     [2s]
       arrow (-2, 1d6)                                                     [2s]
       bundle of 6 arrows (+0, 1d6+1)                                     [12s]
       heap of 8 rocks                                                    [40s]
       heap of 11 rocks                                                   [55s]
    Tools (']')
       bandage                                                             [2s]
    Wands ('\')
       cedar wand                                                          [3s]
    Potions ('!')
       potion of potential beauty                                          [4s]
       potion of carrot juice                                              [4s]
       potion of carrot juice                                              [4s]
       potion of raw mana                                                  [2s]
       potion of water                                                     [4s]
       potion of youth                                                     [4s]
       glowing potion                                                      [4s]
       thin potion                                                         [4s]
    Food ('%')
       large ration                                                      [200s]
       large orc corpse                                                  [120s]
       goblin slavemaster corpse                                          [60s]
    Gems ('*')
       green gem                                                           [1s]
    Attached Files Attached Files
    Last edited by yhal003; 03-17-2016 at 08:27 PM.

  7. #67
    Join Date
    Oct 2015
    Posts
    173

    Default

    If I am not blind, my turn is next - picked up save will run tomorrow night or saturday if I sleep early.
    Wins:
    Fated Hurthling Weaponsmith Paragon | Mist Elf Steel Wizard | Gnome Wizard UCG | Dark Elf Beastfighter | Titanium Gnome Bard (w/ L548 giant boar)
    Troll Healer ULE

  8. #68
    Join Date
    Oct 2014
    Posts
    217

    Default

    Something I forgot - cedar wand is non-offensive, probably wand of knocking (I was more worried about ogre lord and master mimic at that point and did not register exact message).

  9. #69
    Join Date
    Feb 2016
    Location
    Oslo, Norway
    Posts
    92

    Default

    Quote Originally Posted by yhal003 View Post
    Something I forgot - cedar wand is non-offensive, probably wand of knocking (I was more worried about ogre lord and master mimic at that point and did not register exact message).
    That was also in my log from the save you played after

  10. #70
    Join Date
    Oct 2015
    Posts
    173

    Default

    Summary: fought through some tough situations but survived without casting from hp. A lot of regen time. Tension room on floor, food low.

    16360: ate both corpses, not satiated. Used lute to full mana, then cast some farsight/bless to train conc while regenning hp. We have plenty of memory and not likely to use them much anyways. Used a disarm trap cast to confirm door safe before kicking it down.
    16524: berserker prince in SE deadend room. Ran around stone statue, killed a chaos brother and the statue in a corridor with divine wrath. Prince came back, killed him with wrath too, but took a hit. Found stairs but ice vortex and revenant guarding it.
    16725: killed ice vortex with wrath, but revenant shrugged too many and regens too fast. Heard another vortex on level, so ran around him and descended to I22.
    16833: played some lute while regenning mana, slurping sound on level. Hungry. Played more music, ate last ration, lost 1 Wi and To (that HP casting from way back sure lasts long). Tension room on level.
    17130: doors everywhere. killed a troll chief with wrath. conc +1, first aid/listening +5. Found a dark elven princess in a webbed corridor, killed with wrath. Ran back to regen mana but found a large ration.
    17279: hungry again, ate the large ration. Spider corridor is incredibly long, had to regen mana again.
    17421: another closed door at the end of the corridor. Stone giant lord as i retreated, half hp from 1 rock. Killed it with wrath. Stone giant lord opened one of the doors previously left alone, scanned the path but found nothing before returning to regen.
    17711: Held (u) button too long, monster break in! Had to kill a dark elf princess, several spiders, a carrion crawler, and a clay golem. Poisoned, hp low, mana ran out and had to wait for walk regening to finish the fight. Hellish flames memory nearing 100, first aided until poison ended.
    18000: stayed put and regenned, soon hungry again, interrupted by a horde of werewolves. Killed 4 werewolves and a lord with bounced wrath, level to 12. Alertness, Concentration, First Aid x2. Werewolf lord dropped a corpse if you're desperate. Regenned until end of turn, still regular hungry.

    Code:
    ------------------------------------------------------------------------------
                                     Screenshot
    ------------------------------------------------------------------------------
    
    
    
                    #################
                    .................
                    ########.########
                           #.#
           #+#             #.#
           #.#             #.#
           #.#             #.#
           #.#             #.#
         ###/###############+#######
         #...../...........+.......+
         #.....#############.......#
         #.....#           #.......#
         #.....#   #########.......#####################################
         #.....#   #..||.+.+.......+.................................||+
         #######   #.@...###############################################
                   #.....#
                   #######
    
    
    Phoenix       St:17  Le:16  Wi: 8  Dx:20  To: 8  Ch:15  Ap: 4  Ma:11  Pe:11 N-
    DV/PV: 36/4    H: 63(67)      P: 63(63)      Exp: 12/52907     I22    M: 18000
    Hungry Coward
    ------------------------------------------------------------------------------
    Phoenix.svg
    Wins:
    Fated Hurthling Weaponsmith Paragon | Mist Elf Steel Wizard | Gnome Wizard UCG | Dark Elf Beastfighter | Titanium Gnome Bard (w/ L548 giant boar)
    Troll Healer ULE

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