Ok, you can keep it. That was harsh.
Loitering with intent to loiter.
30084: Found down stairs.
30176: Crystal of Power and 2 unIDd gems.
30204: Potion of water, Crystal of Darkness.
30218: Close call with a Giant Rust Monster. Down to 8 hp.
30493: First Aid -> 71, Gemology -> 58 while w5ing. Potion of water too.
30501: +24 Burning Hands
30534: Pole Arms level 7
30546: Eat a loaf of bread
30575: Eye of Destruction destroys our black leather gauntlets.
30584: Equip-ID Gauntlets (-1, +0) [+0, +1] not cursed
30670: Finish w5ing - 96 hp now. A few monsters dealt with along the way.
30712: Rusted our poisonous halberd killing a rust monster. Goblin Corpse found.
30762: Vampire drains 1 point of St and To (You feel exhausted!)
30768: Giant Bat corpse eaten from the ground.
30795: Fire Bolt and Burning Hands used to kill black dragon and shadow lord. Nothing nice from them.
30823: You sense imminent danger... but the feeling passes
30825: Descend to I34
30840: Shambling mound. Not gonna milk it.
30899: Ogre lord crits + stuns me to 3hp. Another spell would kill it.
30900: You can't focus your thoughts enough to cast a spell. You feel clear again. The ogre lord fails to hurt you. The ogre lord hits you. You die...
on -1hp
Oh well. Hopefully I do better in the real league.
288205 xp, ID34.Code:Conundrum, the dwarven elementalist, was killed by an ogre lord. He scored 114621 points and advanced to level 17.
Told ya Lucius :P I don't know how to restore the save so I'll leave that to be done by someone else.
I feel a bit cheated by this. I had a very tough situation to try and get past, and in the end I failed. But now it turns out no one else has to attempt the situation? And people who died in the first round are still revived?
It doesn't matter, because it's a practice league, but it's still a bit annoying.
That's why we'll keep double, triple saves in the actual competition.
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You're quite right - I apologise, and in the interests of fairness you will be revived for the next round. I should have tested myself that both leagues' save backups were working. Alas the one thing I didn't test ended up being the one thing broken... I was quite dissappointed myself and not getting to have a go at the living walls. My turn was very easy by comparison.
Platinum Edition ADOMer
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I'm making my turn now
Start moving east, zap monster detection, shows that nothing bad is on the level, giant rust monster is the worst one.
Find stairs, don't descend yet.
Explore around the level.
Ankheg breath destroys boots of speed, and scrolls of satiation and YIKES.
I ate a stone giant lord corpse to get +1 st.
In around 600 turns whole level is searched. I move to chill on top of the downstairs, to pass the time, regen PP and so.
Around 900 turns I take a look on the level, kill some mobs who have queued up behind the downstairroom door. I see lots of shadows, guess that means a summoner.
I move back a bit fruther, and there is a shadow wyrm. I want to kill it and chill here for now, instead of descening. I get it to low health and panic, but it bolts me to just a bit over 20 hp. I start to run, get a shadow between us, it gets me to 6 hp. Then I get a corner between us, so no more bolts. Go down stairs.
I34: Zap monster detection, shows tension room (berserker emperor most notably, the rest I didn't stick to my head so I guess they're crap) and a single black hurthling. Wait till I have more hp, fearing traps.
Explore level, meet greater water elemental that I didn't fight, first didn't care about us but turned hostile, I just closed a door on it.
E = last place I saw the elementalCode:####### #.....# X ##########################.....# X .....@.................../.....# X #### ####################/########### .# #.. ........../...........# ########### ...#### ## #/#########.#####...........# ######### #...../...# ..........* ... #...............+...........# #.......# #.....###.# ############# #.#######.......#########...........# #.......# #.....# #.# #....E..+.......# #...........# #.......# #/##### #/########### ###.#####.......# #...........###.......# #.# #......./...# #...# #.......# #..........././.......# #.##### #.......###.###########.#.# #.......# ####################### #.....# #.......# #./...........#.../.......# #...<.# ######### ###.......######## ######## #.....# #.......# ####### ######### Ars St:19 Le:26 Wi:15 Dx:12 To:16 Ch: 6 Ap: 2 Ma:14 Pe:12 N+ DV/PV: 21/29 H: 101(111) P: 88(88) Exp: 17/298317 I34 M: 32000 Satiated Coward
X's = the tension room is around here. Don't remember the completely exact place, I'm sloppy like that. It was 3 tiles wide vertically and maybe 5-7 horizontally.
http://ancardia.ath.cx/adom_users/league2/ars.vlg
Awesome kills:
Hill Giant Chieftain
Fire Giantx2
Frost Giant
Large Rust Monster
Ancient Minotaur
Red Dragon
Troll King
Greater Mummy
Berserker Lord
Minotaur Mage
Minotaur Lord
Vampire
-Items-
Gained:
Blanket
Scroll of Identity
Red Dragon Corpse
Large Ration
Some arrows
Lost:
Large Ration (ate it)
-Development-
Went down to I41 (to escape an ornery titan)
Mana+1
Improved Fireball now +1
Possible fire immunity from red dragon corpse
Firebolt now +22
Burning Hands now +26
I main elementalists in the game itself, so I am glad to be one of the many who guide this one's fate.
Top Score in ADOM: 10.1M- Normal victory (Male Dwarven Paladin)
King of All Dwarves.