Exploration mode should not grant achievements
issueid=4084 11-23-2015 01:00 PM
Ancient Member
Number of reported issues by Harwin: 24
Exploration mode should not grant achievements
Too easy to get some of the really difficult ones in exploration mode

You can get achievements in exploration mode. I tested this with Puppy Quest (wanted something I could earn later on my own). I don't think you should be able to. For one thing, some achievements (Eternium Man) are probably just not that bad in exploration mode but potentially impossible in normal mode. I'm fine with story mode and custom game mode, but a mode (exploration) that isn't supposed to generate a high score also shouldn't generate achievements.



(I marked this a priority 2 not because it's the most serious issue ever but because *if* the Creator decides to change it, I think it's much better done sooner rather than later)
Issue Details
Issue Number 4084
Issue Type Feature
Project ADOM (Ancient Domains Of Mystery)
Category All
Status Implemented
Priority 2
Suggested Version ADOM r63 (v2.0.2)
Implemented Version ADOM 2.3.5
Milestone "Resurrect ADOM" Indiegogo Fulfillment
Votes for this feature 4
Votes against this feature 0
Assigned Users adom-admin
Tags (none)




11-23-2015 04:58 PM
Ancient Member
This was already reported and implemented before, I guess something broke in the latest versions.

http://www.adom.de/forums/project.php?issueid=3538

11-23-2015 05:02 PM
Ancient Member
Could be tied to when achievements granted?

Both of them were given in the *next* game I started, which might not have been exploration mode (since the default new game after that isn't exploration mode?)

Edit: Also, thanks for the link - I had searched "exploration" but obviously missed it anyway.

10-06-2017 11:22 PM
The Creator
This has been fixed some while ago. I'm marking it for 2.3.5 so that it will show up in a changelog.

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