Monster memory crashes noteye script ASCII mode R49
issueid=3196 07-18-2014 09:56 PM
Number of reported issues by Arctic: 9
Monster memory crashes noteye script ASCII mode R49
Trying to use monster memory crashes noteye script when in ASCII mode

Trying to access monster memory while in ASCII mode
(l)ook at monster, (M)ore or (&) and write monster name and this happens

The Noteye script has crashed...
error: did not yield [cannot resume non-suspended coroutine]

Game saves so you can continue.
Issue Details
Issue Number 3196
Project ADOM (Ancient Domains Of Mystery)
Category Windows 7 (NotEye)
Status Fixed
Priority 2
Affected Version ADOM r49
Fixed Version ADOM r50
Milestone (none)
Users able to reproduce bug 1
Users unable to reproduce bug 0
Assigned Users jt, Zeno
Tags (none)

07-19-2014 10:00 AM
jt jt is offline

07-27-2014 01:20 AM
Junior Member
Until r50 is out: this crash can be worked around by disabling images in the monster memory ('F9', 'i').

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