Allow Steam version to be played in "offline mode"
issueid=3765 07-22-2015 06:51 AM
jt jt is offline
Number of reported issues by jt: 159
Allow Steam version to be played in "offline mode"

Right now we check if the user is logged into the Steam account. This fails if the user has set Steam to "offline mode".

We should allow the game to played in this situation, but we need to consider at least the following:

- achievements that are unlocked in offline mode need to be unlocked in Steam once the user is online again
- the number of users in "crowd mode" will be reset to zero, which is probably ok
- some Steam functions can't be used, e.g. the "server time"
Issue Details
Issue Number 3765
Project ADOM (Ancient Domains Of Mystery)
Category All Steam Versions
Status Fixed
Priority 1 - Highest
Affected Version ADOM r59
Fixed Version ADOM r64 (v2.0.3)
Milestone Potential work pipeline
Users able to reproduce bug 3
Users unable to reproduce bug 0
Assigned Users adom-admin, jt
Tags (none)

11-20-2015 08:10 AM
Junior Member
ADOM should be playable in Steam offline mode. Many player will install it on a notebook for traveling around.

11-20-2015 01:54 PM
Junior Member
Completely agree. Crowd users might also be set to whatever the last online figure was, perhaps.

11-24-2015 08:23 PM
jt jt is offline
Steam handles achievements in offline mode itself (you can unlock them in the same way as in online mode). So there is nothing we need to do about that (which makes things much easier).

Found this on the internet:

"The downside of this is that the achievements are triggered with the same time-stamp the next time you log in to Steam online, so it could look like you used an unlock tool."

IMHO this shouldn't be much of a problem.

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