Enhance the 'u' command
issueid=4014 11-18-2015 05:22 PM
The Creator
Number of reported issues by adom-admin: 499
Enhance the 'u' command

Let it behave like :u if no tool is equipped.

Provide a hint that explains that after equipping a tool you now need to use :u instead of u for using generic items. And that there are more specialized commands like 'z', 'D', etc.
Issue Details
Issue Number 4014
Issue Type Feature
Project ADOM (Ancient Domains Of Mystery)
Category All
Status Implemented
Priority 1 - Highest
Suggested Version ADOM r61 (v2.0.0)
Implemented Version ADOM r62 (v2.0.1)
Milestone Potential work pipeline
Votes for this feature 3
Votes against this feature 0
Assigned Users adom-admin
Tags (none)

11-18-2015 07:58 PM
Ancient Member
I think you mean use "u" instead of ":u" after equipping a tool?

I propose removing ":u" completely. Instead, have "U" function as ":u" currently does and provide an option to 'V'iew inventory [basically the opposite of how "U" currently works]. As far as I remember, an item cannot have an item letter of 'V' in an 80x25 game, so this would be fine.

11-18-2015 09:51 PM
The Creator

11-18-2015 10:09 PM
ixi ixi is offline
Junior Member
Quote Originally Posted by adom-admin
It's awesome having cool and simple ideas coming from The Creator itself! ;)

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