Shopkeeper behaviour illogical with unholy aura
issueid=4393 08-15-2016 08:07 PM
Junior Member
Number of reported issues by Harkila: 154
Shopkeeper behaviour illogical with unholy aura
Shopkeepers stay nonhostile but still summon thugs

When a shopkeeper got scared of my unholy aura, he simply ran away. He quit his business so I could loot the store, but remained nonhostile. Once I removed my aura, he returned back to his shop, which doesn't seem to replenish (at least all shop-related level messages disappeared). Also, hostile thugs were summoned, and I slaughtered them there in front of the nonhostile shopkeeper.

Not making too much sense to me. :)
Issue Details
Issue Number 4393
Project ADOM (Ancient Domains Of Mystery)
Category Windows 7
Status Fixed
Priority 4
Affected Version ADOM r66 (v2.2.0)
Fixed Version ADOM r68 (v2.2.2)
Milestone (none)
Users able to reproduce bug 0
Users unable to reproduce bug 0
Assigned Users (none)
Tags (none)

08-17-2016 08:17 AM
Ancient Member
I think they should give the PC a single warning to leave immediately before turning hostile.
The whole turning hostile because of hate aura is excessive.

08-17-2016 12:48 PM
The Creator
I have added some more logical shopkeeper behavior.

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