Inventory and equipment bugs
issueid=737 02-14-2012 12:01 AM
Ancient Member
Number of reported issues by anon123: 111
Inventory and equipment bugs
There's a variety of odd behavior related to the inventory system and items.

There's a variety of quirks related to the inventory system and items/equipment the player can use. These are:

1. According the changelog, the New Year's Eve gift (6 blessed potions of booze) is supposed to be identified right away, but it's not.
2. The heir gift doesn't seem to adjust starting Strength (more information here). Additionally, Merchants may start overburdened if they pick enough gold-increasing talents.
3. If you are wearing an unidentified cursed ring and something else in the gauntlets slot, the cursed status of the ring is revealed, instead of telling you to take your gauntlets off first.
4. Stacking figurines aren't identified after you use one from the stack (figurine -> -monster- figurine of wondrous power)
5. Appraised torches won't show the amount of fuel left (but using Identify or Greater Identify on them fixes it).
6. If the PC wields a cursed weapon, he can't remove gloves and thus rings. But if they hold cursed shields in one or both hands, they're still able to remove gloves.

Proposed solutions:
1. Automatically identify those potions.
2. Take the weight of the Heir gift, as well as starting gold, into consideration when adjusting Strength so that the PC never starts Burdened.
3. Tell the player he must take gloves off instead.
4. Automatically identify stacking figurines when one of them is used.
5. Automatically show the amount of fuel left in an appraised torch that's just been lit instead of its appraisal rating.
6. Make cursed shields act just like cursed melee weapons.

How to reproduce it
See above.

See above.
Issue Details
Issue Number 737
Project ADOM (Ancient Domains Of Mystery)
Category All
Status In Progress
Priority 9
Affected Version ADOM 1.2.0 pre 20
Fixed Version (none)
Milestone Potential work pipeline
Users able to reproduce bug 0
Users unable to reproduce bug 0
Assigned Users (none)
Tags (none)

04-06-2012 06:46 PM
Issue Changed by anon123
  • Title changed from Inventory and equipment related bugs to Inventory and equipment bugs
  • summary changed from There's a variety of bugs and odd behavior related to the inventory system and items the player can use. to There's a variety of odd behavior related to the inventory system and items.
  • Priority changed from 5 - Medium to 9

03-01-2014 08:48 PM
Issue Changed by jt
  • Applicable version changed from Unknown to ADOM 1.2.0 pre 20

03-01-2014 09:17 PM
Issue Changed by jt
  • Category changed from Windows NT to All

03-02-2014 12:07 PM
Issue Changed by jt
  • Status changed from Unconfirmed to In Progress

12-26-2015 12:37 PM
Issue Changed by adom-admin
  • Milestone changed

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