Remove hostile trigger when auto swapping places with anyone (or at least anyone important)
Today, I was playing a drakeling elementalist, and when trying to receive Smithing from Glod, I accidentally walked into and automatically swapped places with him. The message "Glod, the dwarven weaponsmith doesn't like being pushed around" appeared and he became hostile. Now I don't have a readily accessible way to learn Smithing, remove rust, and fix broken weapons for a fee. Also, it gave me the notion that you could lose important quests when unintentionally making them hostile. Thus, I request that NPC's never become hostile when you swap places with them, or at least give a warning that the monster doesn't like being pushed around and only make it hostile on at least the 2nd swap. For a safeguard, also disable auto-swap for that particular monster/NPC when you get the warning message.